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Просмотр полной версии : BMS и Балканский ТВД???



Din
11.03.2004, 13:01
Собственно вопрос в чем - как поставить другой театр под BMS??
Следовал инструкциям в мануале результат - вылет в винду при загрузке игры :(:(:(

Din
17.03.2004, 12:38
Если кому интересно - то вот, нарыл

BMS 1.xx and Balkans theater
Published by: Admin , On: Jan-17-2004

I will assume you have the Balkan Theater working with FF2. If not follow the instructions in the BalkansTheaterFix.txt file in the \Patches\Balkans folder.

BMS has added a number of new and replaced several files. Copy these files to the Balkan folders:

1. Copy \terrdata\Korea\Weather folder to the \terrdata\Balkans folder.
2. Copy \terrdata\misctex folder files to the \terrdata\misctexBalkans folder.
3. Copy \terrdata\objects folder files to the \terrdata\objects folder.
(this will copy over the DDS compressed file folder to the Balkans folder)
===>> (preferred procedure instead of #2 & #3)
In the \terrdata\theaterdefinition folder, open balkans.tdf in Notepad and place a "#" (pound sign) in front of "objectdir", "misctexdir" and "3ddatadir" and Save. If you are going to use different skins for the Balkan's aircraft, then keep separate Objects folders.
4. Copy all the \Sounds subfolders to the \soundsBalkans folder.
5. Copy all the files in the \Sounds folder newer than October, 2003 to the \soundsBalkans folder.
5. Copy and paste these lines to the bottom of the \artBalkans\art\main\lcktxtrc.irc, replacing the lines below

[ADDTEXT] TXT_F16CBlock52 "F-16CJ"
[ADDTEXT] TXT_SETUP_ADVANCED_ANISOTROPIC_FILTERING "Anisotropic Filtering"
[ADDTEXT] TXT_SETUP_ADVANCED_MIPMAPPING "Mipmapping"
[ADDTEXT] TXT_SETUP_ADVANCED_LINEAR_MIPMAP_FILTERING "Linear Mipmap Filtering"
[ADDTEXT] TXT_SETUP_ADVANCED_RENDER_TO_TEXTURE "Render GM to Texture"
[ADDTEXT] TXT_SETUP_ADVANCED_ZBUFFERING "Z-Buffering"
[ADDTEXT] TXT_SETUP_ADVANCED_DDS_TEXBANK "Compressed Textures"
[ADDTEXT] TXT_SETUP_ADVANCED_RENDER_2DCOCKPIT "Rendered 2D Cockit"
[ADDTEXT] TXT_SYNC "Synchronizing Texture Pools..."
[ADDTEXT] TXT_DOSYNC "Compress Textures"
[ADDTEXT] TXT_SETUP_ADVANCED_TEXTURE_MODE "Texture Pool"
[ADDTEXT] TXT_SETUP_ADVANCED_TEXTURE_MODE_16 "Paletted Pool (16-Bit)"
[ADDTEXT] TXT_SETUP_ADVANCED_TEXTURE_MODE_32 "Paletted Pool (32-Bit)"
[ADDTEXT] TXT_SETUP_ADVANCED_TEXTURE_MODE_DDS "DDS Pool (DXTn Compressed)"
[ADDTEXT] TXT_SETUP_REALWEATHER_SHADOWS "Cloud Shadows"
[ADDTEXT] TXT_SETUP_REALWEATHER_CONDITION "Weather Condition"
[ADDTEXT] TXT_SETUP_ADVANCED_TRIM_PITCH "Trim Pitch"
[ADDTEXT] TXT_SETUP_ADVANCED_TRIM_YAW "Trim Yaw"
[ADDTEXT] TXT_SETUP_ADVANCED_FOV "Field Of View"
[ADDTEXT] TXT_SETUP_ADVANCED_AILERON_TRIM "Trim Aileron"
[ADDTEXT] TXT_SETUP_ADVANCED_RUDDER_AXIS "Ruder Axis"
[ADDTEXT] TXT_SETUP_ADVANCED_THROTTLE_AXIS "Throttle Axis"
[ADDTEXT] TXT_UI_ENABLE_3D_SOUNDS "Enable 3d Sounds"
[ADDTEXT] TXT_UI_ENABLE_DOPPLER_EFFECT "Enable Doppler Effect"
[ADDTEXT] TXT_UI_ENABLE_DISTANCE_EFFECT "Enable Distance Effects"
[ADDTEXT] TXT_UI_ENABLE_INTERNAL_SOUND "Internal Sounds Oustide Cockpit"
[ADDTEXT] TXT_EXTERNAL_SOUND_VOLUME "External Sound"
[ADDTEXT] TXT_TOTAL_SCORE "Total Score"
[ADDTEXT] TXT_MISSION_SCORE "Last Mis Pts"
[ADDTEXT] TXT_CONSEC_MISSIONS "Consecutive"
[ADDTEXT] TXT_FRIENDLIES_KILLED "Frat Kills"
[ADDTEXT] TXT_AVGAA_KILLS "Avg A/A Kills"
[ADDTEXT] TXT_AVGAG_KILLS "Avg A/G Kills"
[ADDTEXT] TXT_AVGMIS_DURATION "Avg Mis Hours"
[ADDTEXT] TXT_SETUP_ADVANCED_RENDER_2DCOCKPIT "Rendered 2D Cockpit"
[ADDTEXT] TXT_JOIN_CELLARRAY "Receiving Cloud Grid"
[ADDTEXT] TXT_UI_ENABLE_3D_SOUNDS "New Engine Sounds"
[ADDTEXT] TXT_UI_ENABLE_INTERNAL_SOUND "Internal Sounds Outside Cockpit"
[ADDTEXT] TXT_SETUP_ADVANCED_FONT_TEXEL_ALIGNMENT "Font Texel Alignment"
[ADDTEXT] TXT_SETUP_SIM_INFOBAR "Display InfoBar"
[ADDTEXT] TXT_SETUP_SIM_SUBTITLES "Display Radio Subtitles"

6. Copy \art\main\textids.id and sync.scf (seen as "sync" in Window Explorer) to the artBalkans\art\main folder.
7. Copy \campaign\Save\*.b to \campaign\Balkans folder.
8. Copy \campaign\Save\mpwcells.bin to \campaign\Balkans folder.
9. Copy \campaign\Save\*.db to \campaign\Balkans folder.

Select the Balkans theater, go to Setup\Graphics\Advanced screen and click on the "Compress Textures" button. F4-BMS will compress the Balkans terrain tile textures. This process will take from 15 minutes to an hour.
_________________
Fred "BaldEagle" Balding