Bogun
13.10.2004, 20:26
Posted on UBI Pacific Fighters forum:
http://forums.ubi.com/eve/ubb.x?a=tpc&s=400102&f=26310365&m=7311076922
-----------------------------------
If your computer has two or more CD or DVD drives, do not attempt to install the sim from both at the same time. Installation can only be performed by inserting both disks into the same disk drive one after another.
Installing PF is easy, as long as you pay attention to there being two different install types. Please make sure to select the correct one, and then follow the on-screen instructions. The two options you have are as follows:
1. Install PF as a stand-alone product
2. Install PF into IL-2 Sturmovik: Forgotten Battles (FB) with the Ace Expansion Pack (AEP).
The first option will give you the set of aircraft, ships, maps, campaigns and all other game components that only belong in the Pacific theater of operations.
The second option will only work if you already own Il-2 Sturmovik: Forgotten Battles(FB) and the Ace Expansion Pack (AEP), which include a large set of Russian and European front content. This option will join the complete series of IL-2 Sturmovik line of flight simulators into one product, where you’ll be able to access to both IL-2 and PF content, and allow such things as Soviet and Luftwaffe planes over the Pacific, or Japanese bombers over Europe.
The second install option also includes several additions and fixes to FB and AEP.
You will also be able to play on the Internet with the large set of aircraft and maps that are included with our sims.
Finally, using our Full Mission Builder, you will be able to create online and offline single missions, and offline campaigns for the historical ETO using Allied planes new in Pacific Fighters, which had not been previously available in FB and AEP.
NOTE: PF standalone and PF+FB+AEP are NOT compatible online! Users of stand-alone Pacific Fighters do not have any European Front content installed on their machines, and thus cannot participate in online games started by PF+FB+AEP users as it may contain aircraft and other features that doesn’t exist on their machines. Vice versa, PF+FB+AEP users will not be able to join games started by PF standalone users.
WARNING: With the combined install option, some previous content may be overwritten, such as interface backgrounds, music, speech, missions and campaigns, etc. If you are using any custom-made content such as music, paintschemes, pilots and others, and back them up somewhere else on your hard drive. Then after installing Pacific Fighters check if any of your custom content was overwritten by standard PF content, and replace any features that you wish to have back.
Finally, there’s a third install option available. If you own FB and AEP, you may install TWO separate versions of Pacific Fighters – first a stand-alone, and the second an upgrade of FB+AEP. This way you’ll be able to join both PF-only and PF+FB+AEP multiplayer games.
In order to run the game via Autorun, you will need the following CDs:
PF Standalone - insert Pacific Fighters CD2 into your CD ROM drive
PF + FB + AEP - insert Pacific Fighters CD2 into your CD ROM drive
When the CD is already in the drive you can always run the game via the Start menu, or he desktop shortcut
ATTENTION:
- Once again, any network play between installs of option 1 and option 2 is impossible.
- Any tracks recorded in option 2 using any objects or maps from FB+AEP will not be compatible with option 1. Attempting to load such track will fail with a “missing object” error message
- Also, any missions created in install option 2 with any objects not included with option 1 will not work in install option 1, and return and error message.
- In the merged install we keep the FB-style debriefing icons based on the
Russians and Germans. In the PS stand-alone install the kill markings in debriefings are given new icons for Allies and Japan.
WARNING
If you uninstall a stand-alone PF installation, only PF will be removed. However if you uninstall PF from a merged install, the uninstall process will not only remove PF, but FB and AEP will also be deleted.
Minimum and recommended system specs
Supported OS: Windows© 98 / Me / XP / 2000
Processor:
Minimum: Pentium® III or AMD Athlon ™ 1 GHz
Recommended: P4 3 Ghz or above
RAM:
Minimum: 512 Mb
Recommended: 1 Gb or more
Video Card:
Minimum: DirectX ® 9 compatible, 64 Mb
Recommended: 128 Mb or more
Sound Card:
Minimum: DirectX ® 9 compatible
Recommended: Audigy series
Free HD space after install: 1.1+ GB
Network Play: high speed internet connection with minimum delay is highly recommended
Video Driver Compatibility
NOTE: This only applies to users utilizing our highest graphic settings.
Please note that we use absolute latest bleeding edge technology for some of our features, and some of the features in Pacific Fighters are built using technology not yet used in any other currently available product. At the moment of Pacific Fighters going gold some new graphic features may not work correctly with certain versions of video drivers due to video card manufacturer bugs. You may encounter graphic glitches with these drivers.
ATI
Driver versions 4.3 – 4.7 are not recommended. Flickering polygons may appear, and the game may occasionally lock up.
For x800 series cards with Catalyst 4.8. The following problems may occur:
- Dark color of animated water in Perfect regime, with conf.ini setting of Water=0 or Water=1
Solution: use conf.ini setting of Water=2. Water color will be normal, but the game may run slower.
- Glass reflection may disappear when glass in near the edge of your screen
- Some delays may appear during the game
NVidia:
Latest official driver version 61.77 is unstable and does not support 3D animated water.
Recommended drivers versions as of September, 2004:
ATI
9600, 9800 cards = Catalyst 4.1
NVidia
Geforce 3/4/FX – WinXP-56.72_WHQL
6600/6800 – 61.11, 65.73WHQL (unofficial)
NOTE: we obviously cannot at this time comment on compatibility with future driver versions which may be released in the future. Please check the forums on our websites at www.il2sturmovik.com and www.pacific-fighters.com for latest compatibility information.
Additional Features
(Things that didn’t quite make it to the manual)
Open / Close Canopy: This feature is mainly designed for carrier ops. It will decrease your airspeed somewhat and is not recommended for combat.
It is ONLY available in some of the new planes that shipped with Pacific Fighters. It is NOT available on older planes that were built for Forgotten Battles, Ace Expansion Pack or our older games.
Wing Fold: This key will toggle your carrier-borne aircraft’s wings between the up and down position. Not all aircraft are so equipped. None of the land-based aircraft have this feature, and many carrier-borne planes, such as the SBD Dauntless or the F4F-3 were also not historically equipped with folding wings.
We do not recommend using this feature while airborne.
That doesn’t mean you shouldn’t try it once. Or twice.
Change seat position: this key toggles the pilot’s seat height between two presets: high and low. This feature is intended for use during take-offs and landing to help look over the aircraft’s nose. High position should not be used in combat as it prevents you from using your gunsight. You must open your canopy first before raising your seat.
This function ONLY works on the A6M Zero, F4U Corsairs and F4F/FM Wildcat series of planes. All other planes did not have seat systems that could be controlled by pilot in-flight.
Arrestor Hook: toggles your aircraft arresting hook between the up and down positions. Used to land on an aircraft carrier.
NOTE: not all planes are equipped with the arrestor hook.
Chocks: These are used to fix your aircraft on the carrier deck, and to reach full throttle before beginning to move. Otherwise a heavy aircraft, especially carrying extra fuel or ordnance, may not be able to reach sufficient speed if it begins moving before reaching max RPM. This is especially true for slow moving or stationary carriers, as their speed is added to your plane’s speed during take-off. In other words, an aircraft carrier moving at 20 miles per hour adds 20 mph to your airspeed even when you remain stationary with your engine off. If the carrier however is not moving, it means you need to reach an even higher speed before you run out of deck.
You’re not required to use chocks, and can release them at any time and simply use wheel brakes, however chocks provide much better control over your aircraft’s speed when you increase RPM.
After landing, if you wish to watch other AI or human-controlled planes land, move to the front of the ship and engage chocks. Otherwise the motion of the ocean may cause your plane to slide and fall overboard.
http://forums.ubi.com/eve/ubb.x?a=tpc&s=400102&f=26310365&m=7311076922
-----------------------------------
If your computer has two or more CD or DVD drives, do not attempt to install the sim from both at the same time. Installation can only be performed by inserting both disks into the same disk drive one after another.
Installing PF is easy, as long as you pay attention to there being two different install types. Please make sure to select the correct one, and then follow the on-screen instructions. The two options you have are as follows:
1. Install PF as a stand-alone product
2. Install PF into IL-2 Sturmovik: Forgotten Battles (FB) with the Ace Expansion Pack (AEP).
The first option will give you the set of aircraft, ships, maps, campaigns and all other game components that only belong in the Pacific theater of operations.
The second option will only work if you already own Il-2 Sturmovik: Forgotten Battles(FB) and the Ace Expansion Pack (AEP), which include a large set of Russian and European front content. This option will join the complete series of IL-2 Sturmovik line of flight simulators into one product, where you’ll be able to access to both IL-2 and PF content, and allow such things as Soviet and Luftwaffe planes over the Pacific, or Japanese bombers over Europe.
The second install option also includes several additions and fixes to FB and AEP.
You will also be able to play on the Internet with the large set of aircraft and maps that are included with our sims.
Finally, using our Full Mission Builder, you will be able to create online and offline single missions, and offline campaigns for the historical ETO using Allied planes new in Pacific Fighters, which had not been previously available in FB and AEP.
NOTE: PF standalone and PF+FB+AEP are NOT compatible online! Users of stand-alone Pacific Fighters do not have any European Front content installed on their machines, and thus cannot participate in online games started by PF+FB+AEP users as it may contain aircraft and other features that doesn’t exist on their machines. Vice versa, PF+FB+AEP users will not be able to join games started by PF standalone users.
WARNING: With the combined install option, some previous content may be overwritten, such as interface backgrounds, music, speech, missions and campaigns, etc. If you are using any custom-made content such as music, paintschemes, pilots and others, and back them up somewhere else on your hard drive. Then after installing Pacific Fighters check if any of your custom content was overwritten by standard PF content, and replace any features that you wish to have back.
Finally, there’s a third install option available. If you own FB and AEP, you may install TWO separate versions of Pacific Fighters – first a stand-alone, and the second an upgrade of FB+AEP. This way you’ll be able to join both PF-only and PF+FB+AEP multiplayer games.
In order to run the game via Autorun, you will need the following CDs:
PF Standalone - insert Pacific Fighters CD2 into your CD ROM drive
PF + FB + AEP - insert Pacific Fighters CD2 into your CD ROM drive
When the CD is already in the drive you can always run the game via the Start menu, or he desktop shortcut
ATTENTION:
- Once again, any network play between installs of option 1 and option 2 is impossible.
- Any tracks recorded in option 2 using any objects or maps from FB+AEP will not be compatible with option 1. Attempting to load such track will fail with a “missing object” error message
- Also, any missions created in install option 2 with any objects not included with option 1 will not work in install option 1, and return and error message.
- In the merged install we keep the FB-style debriefing icons based on the
Russians and Germans. In the PS stand-alone install the kill markings in debriefings are given new icons for Allies and Japan.
WARNING
If you uninstall a stand-alone PF installation, only PF will be removed. However if you uninstall PF from a merged install, the uninstall process will not only remove PF, but FB and AEP will also be deleted.
Minimum and recommended system specs
Supported OS: Windows© 98 / Me / XP / 2000
Processor:
Minimum: Pentium® III or AMD Athlon ™ 1 GHz
Recommended: P4 3 Ghz or above
RAM:
Minimum: 512 Mb
Recommended: 1 Gb or more
Video Card:
Minimum: DirectX ® 9 compatible, 64 Mb
Recommended: 128 Mb or more
Sound Card:
Minimum: DirectX ® 9 compatible
Recommended: Audigy series
Free HD space after install: 1.1+ GB
Network Play: high speed internet connection with minimum delay is highly recommended
Video Driver Compatibility
NOTE: This only applies to users utilizing our highest graphic settings.
Please note that we use absolute latest bleeding edge technology for some of our features, and some of the features in Pacific Fighters are built using technology not yet used in any other currently available product. At the moment of Pacific Fighters going gold some new graphic features may not work correctly with certain versions of video drivers due to video card manufacturer bugs. You may encounter graphic glitches with these drivers.
ATI
Driver versions 4.3 – 4.7 are not recommended. Flickering polygons may appear, and the game may occasionally lock up.
For x800 series cards with Catalyst 4.8. The following problems may occur:
- Dark color of animated water in Perfect regime, with conf.ini setting of Water=0 or Water=1
Solution: use conf.ini setting of Water=2. Water color will be normal, but the game may run slower.
- Glass reflection may disappear when glass in near the edge of your screen
- Some delays may appear during the game
NVidia:
Latest official driver version 61.77 is unstable and does not support 3D animated water.
Recommended drivers versions as of September, 2004:
ATI
9600, 9800 cards = Catalyst 4.1
NVidia
Geforce 3/4/FX – WinXP-56.72_WHQL
6600/6800 – 61.11, 65.73WHQL (unofficial)
NOTE: we obviously cannot at this time comment on compatibility with future driver versions which may be released in the future. Please check the forums on our websites at www.il2sturmovik.com and www.pacific-fighters.com for latest compatibility information.
Additional Features
(Things that didn’t quite make it to the manual)
Open / Close Canopy: This feature is mainly designed for carrier ops. It will decrease your airspeed somewhat and is not recommended for combat.
It is ONLY available in some of the new planes that shipped with Pacific Fighters. It is NOT available on older planes that were built for Forgotten Battles, Ace Expansion Pack or our older games.
Wing Fold: This key will toggle your carrier-borne aircraft’s wings between the up and down position. Not all aircraft are so equipped. None of the land-based aircraft have this feature, and many carrier-borne planes, such as the SBD Dauntless or the F4F-3 were also not historically equipped with folding wings.
We do not recommend using this feature while airborne.
That doesn’t mean you shouldn’t try it once. Or twice.
Change seat position: this key toggles the pilot’s seat height between two presets: high and low. This feature is intended for use during take-offs and landing to help look over the aircraft’s nose. High position should not be used in combat as it prevents you from using your gunsight. You must open your canopy first before raising your seat.
This function ONLY works on the A6M Zero, F4U Corsairs and F4F/FM Wildcat series of planes. All other planes did not have seat systems that could be controlled by pilot in-flight.
Arrestor Hook: toggles your aircraft arresting hook between the up and down positions. Used to land on an aircraft carrier.
NOTE: not all planes are equipped with the arrestor hook.
Chocks: These are used to fix your aircraft on the carrier deck, and to reach full throttle before beginning to move. Otherwise a heavy aircraft, especially carrying extra fuel or ordnance, may not be able to reach sufficient speed if it begins moving before reaching max RPM. This is especially true for slow moving or stationary carriers, as their speed is added to your plane’s speed during take-off. In other words, an aircraft carrier moving at 20 miles per hour adds 20 mph to your airspeed even when you remain stationary with your engine off. If the carrier however is not moving, it means you need to reach an even higher speed before you run out of deck.
You’re not required to use chocks, and can release them at any time and simply use wheel brakes, however chocks provide much better control over your aircraft’s speed when you increase RPM.
After landing, if you wish to watch other AI or human-controlled planes land, move to the front of the ship and engage chocks. Otherwise the motion of the ocean may cause your plane to slide and fall overboard.