Hokum
11.01.2005, 18:46
Avatar
Fix for avatar sitting in chair and after 5 minutes sliding forward and being left floating in the air.
Bazaar / Vendor
Fixed problem with item getting deleted after retrieving item from vendor
Client Stability
Chat saving protocols have been optimized on the client. (For those that are curious, we throttled excessive disk io in the UI saving code and limited the amount of back scroll text that is saved to the uis. This should help out with client lag and make larger uis files considerably smaller.)
Fixed a Crash To Desktop when using the /ttell command without having an active target.
Fixed a Crash-to-Desktop when using the "Disconnect" button in-game.
Crafting
Berserker Rifle Stabilization components now drop with serial numbers.
Existing Berserker Rifle Stabilization components should now have serial numbers as well. %)
Events
Life Day is being disabled for US servers
Inventory
Added checkboxes to force sorting the player's datapad and inventory contents. When run the first time, these values should default to "on". The toggles are located under the options/interface UI. Turning them off will give the behavior that occurred before the auto-sorting feature was introduced.
Fixed problem with items looted from a corpse disappearing after crossing server boundary
Fixed a problem with items disappearing after picking items up from a house and crossing server boundary
Factional backpacks will no longer disappear when traveling or logging out. While the backpacks will no longer disappear, items at risk will be moved to player inventory and it may cause the inventory to get overloaded, and the player will not be able to move. Unless you are in your house or near the bank, you will need to move them into an equipped backpack, bank, house, friend, etc, or delete items as needed until the inventory count is within limits.
Loot
"Recyclers" have been added to the game. There are 5 types of recyclers: Flora, Creature, Metal, Chemical and Ore. Click here for more information.
Space Missions
Star Destroyer now drops 10-20k credits in deep space
Rebel space station now drops 10-20k credits in deep space
Space UI
Added light gray directional indicators that display a gunner's target to the pilot of a ship with turrets. In a multi-passenger ship when a player mans a turret, when the gunner cycles through targets, the pilot should see a light gray arrow that indicates the direction of the gunner's target. Please note that this should only appear when the target is off screen (similar to the standard target arrow) and that if the gunner and the pilot have the same thing targeted, then the target will only be indicated by the player's blue arrow.
Spawning
Fixed some spawning issues in the Death Watch Bunker, Geonosian Cave, Nym's Droid Cave, Nym's Research Lab.
Tutorial / New User Experience
The tutorial voice over will play once again.
Fix for avatar sitting in chair and after 5 minutes sliding forward and being left floating in the air.
Bazaar / Vendor
Fixed problem with item getting deleted after retrieving item from vendor
Client Stability
Chat saving protocols have been optimized on the client. (For those that are curious, we throttled excessive disk io in the UI saving code and limited the amount of back scroll text that is saved to the uis. This should help out with client lag and make larger uis files considerably smaller.)
Fixed a Crash To Desktop when using the /ttell command without having an active target.
Fixed a Crash-to-Desktop when using the "Disconnect" button in-game.
Crafting
Berserker Rifle Stabilization components now drop with serial numbers.
Existing Berserker Rifle Stabilization components should now have serial numbers as well. %)
Events
Life Day is being disabled for US servers
Inventory
Added checkboxes to force sorting the player's datapad and inventory contents. When run the first time, these values should default to "on". The toggles are located under the options/interface UI. Turning them off will give the behavior that occurred before the auto-sorting feature was introduced.
Fixed problem with items looted from a corpse disappearing after crossing server boundary
Fixed a problem with items disappearing after picking items up from a house and crossing server boundary
Factional backpacks will no longer disappear when traveling or logging out. While the backpacks will no longer disappear, items at risk will be moved to player inventory and it may cause the inventory to get overloaded, and the player will not be able to move. Unless you are in your house or near the bank, you will need to move them into an equipped backpack, bank, house, friend, etc, or delete items as needed until the inventory count is within limits.
Loot
"Recyclers" have been added to the game. There are 5 types of recyclers: Flora, Creature, Metal, Chemical and Ore. Click here for more information.
Space Missions
Star Destroyer now drops 10-20k credits in deep space
Rebel space station now drops 10-20k credits in deep space
Space UI
Added light gray directional indicators that display a gunner's target to the pilot of a ship with turrets. In a multi-passenger ship when a player mans a turret, when the gunner cycles through targets, the pilot should see a light gray arrow that indicates the direction of the gunner's target. Please note that this should only appear when the target is off screen (similar to the standard target arrow) and that if the gunner and the pilot have the same thing targeted, then the target will only be indicated by the player's blue arrow.
Spawning
Fixed some spawning issues in the Death Watch Bunker, Geonosian Cave, Nym's Droid Cave, Nym's Research Lab.
Tutorial / New User Experience
The tutorial voice over will play once again.