Hokum
08.06.2006, 08:48
http://forums.station.sony.com/swg/board/message?board.id=Announcements&message.id=3096
"Chapter 1: The Corellian Captives", Publish Notes, June 8th
On Thursday, June 8th at 4:00 AM PDT all U.S. and European galaxies will be taken down for server maintenance and a live update.
*** All US and European Galaxies will be unavailable for 6-8 hours.
When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.
4:00 AM PDT (Los Angeles) / 6:00 AM CDT (Austin) / 7:00 AM EDT (New York) / 12:00 PM (London) / 9:00 PM (Tokyo)
[Click here for a Time Zone Calculator]
Always remember to check the Announcement Forum for the latest information.
Chapter 1 Update Notes, June 8th
Please note that any chapter notes that are highlighted in green are changes made to the game based on community requests and feedback.
Armor
Mandalorian armor will now un-equip if your character does not meet the requirements to equip the armor (Mandalorian Armor is restricted to Master Bounty Hunters and Master Commandos).
Bazaar/Vendor
Liquid Petrochemical resources should now appear under the Energy category when searching for this item.
Combat
Kneeling and Prone positions may be used in combat by using either an ability button (the buttons can be found in your command browser by pressing ";") or the slash commands (/kneel, /prone).
The Action costs for all special abilities have been changed for all professions.
The total amount of healing potential for all Healing special abilities has been changed for all professions.
The amount of health for NPCs and Creatures has been increased to make combat more challenging.
NPC's and creatures level 10 and up have a chance to use special attacks.
NPC and Creature movement in combat has been improved.
Creature attack speeds have been reduced.
Weapons with 75 meter ranges will now have a range of 64 meters.
Old minefields and traps added a 20% damage bonus for all those detonated by a single player/creature. This legacy bonus has been removed. This will affect all traps available from Faction recruiters.
It should no longer be possible, intentionally or unintentionally, to attack a target that is behind a non-combat target, such as a quest object or floor instrument.
NPC and Creature movement in melee combat has been substantially decreased.
Experience Points
An Experience Point (XP) bonus has been added for players who are grouped together.
Junk Dealers
Junk Dealers will now buy Loot Kit parts such as Gong Parts, Blue Rug Parts, etc.
Some Aurilian Village loot items have been removed from the list of things Junk Dealer's will buy.
Loot
Decorative Shisha: The Draft Schematic for this item can be crafted by anyone with a furniture crafting tool.
Rage of the Wookiees: The 'Grievance Striker' carbine no longer uses or displays incorrect weapon modifiers.
Rage of the Wookiees: The quest reward Warrl Surprise now enhances strength.
Elite Tusken Raiders should no longer drop Krayt Pearls (Only Krayt Dragons should drop Krayt pearls).
Pets and Droids
Droids: Droids with Structure Maintenance Modules installed should now correctly make maintenance payments to your structures.
You can assign structures to the droid's list by:
1. Selecting “Assign Droid” from the Structure Management option on the structure's maintenance terminal.
2. Selecting “Edit Maintenance List” on the droid's Structure Maintenance radial menu.
Droids: Power indicators will now show the correct power level for the droid.
Droids: Bomb droids have had their damage potential increased.
Droids: Droids that are destroyed in combat will automatically be stored in your datapad (you will receive a message when this happens). Pets cannot be called during combat, but when combat ends you will be able to summon your pet or droid normally.
Pets: All pets will be stored in the owner's datapad if the owner respec's their profession.
Player Event Perks
The conversation text for the promoter will no longer have an option for NPC actors. NPCs actors are not available so the description has been removed.
Profession: Bounty Hunter
Bounty Hunter armor schematics will drop as loot from NPCs on bounty missions.
Arakyd Probots can now be easily activated by clicking them once with the mouse instead of using a radial menu command.
The Mancatcher Special Abilities will now do slightly less damage.
Profession: Entertainer
Instruments that need to be placed in the world such as the Nalargon or Omni Box can now be played by making them your "Intended Target". To do this, target the instrument with the green brackets.
Entertainers should be able to properly use droids equipped with entertainer playback modules.
Entertainers should now be able to use microphone schematics.
Profession: Jedi
The special ability "Saber Block" has been reduced a small amount.
The first generation Lightsaber is a profession reward for Combat Level 30. The required combat level for this weapon is now correctly listed as Combat Level 30 in its description.
Fixed an issue that would occur when Jedi would un-equip their Jedi robes and all protection values would be set to zero, even if other items that gave protection bonuses were still being worn.
Profession: Officer
When a Heavy Weapon is equipped, the special ability "Deadeye Shot" now uses an icon to let you know that the action cannot be used with Heavy Weapons.
While wielding a melee weapon, the special ability "White Phosphorous Grenade" can now be used at its correct range (30m) instead of using the melee weapon's range.
The special abilities, Phosphorous Grenade (30m), Artillery Strike (30m), Aerial Bombardment (30m), and Orbital Strike (45m) will now use their correct ranges.
Using the special abilities, Phosphorous Grenade, Artillery Strike, Aerial Bombardment, and Orbital Strike should not incorrectly display "Out of Range" messages.
Profession: Smuggler
The smuggler's "Precise Striker Pistol" awarded at combat level 50 will now have level 50 weapon statistics.
Profession: Spy
While wielding a melee weapon, the special ability "Flash Bang" can now be used at its correct range (35m) instead of using the melee weapon's range.
The level 26 Spy profession quest will no longer award Rebel faction points, so prevent interfering with players who want to pursue different faction choices.
When a Spy successfully steals an item, a system message will be displayed that describes the item stolen.
The "Deathrain" weapon speed has been changed to correctly have a pistol weapon speed instead of a carbine weapon speed.
A Spy's Neutralize device now has a 20m range, regardless of what type of weapon they might be holding.
Profession: Trader
Vendors can no longer wear backpacks that have items inside the backpacks. Vendors can still wear backpacks as long as the backpack you equip on the vendor is empty (This is to help prevent players from accidentally losing all of the items in the container (backpacks, bandoliers, etc).
"Chapter 1: The Corellian Captives", Publish Notes, June 8th
On Thursday, June 8th at 4:00 AM PDT all U.S. and European galaxies will be taken down for server maintenance and a live update.
*** All US and European Galaxies will be unavailable for 6-8 hours.
When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.
4:00 AM PDT (Los Angeles) / 6:00 AM CDT (Austin) / 7:00 AM EDT (New York) / 12:00 PM (London) / 9:00 PM (Tokyo)
[Click here for a Time Zone Calculator]
Always remember to check the Announcement Forum for the latest information.
Chapter 1 Update Notes, June 8th
Please note that any chapter notes that are highlighted in green are changes made to the game based on community requests and feedback.
Armor
Mandalorian armor will now un-equip if your character does not meet the requirements to equip the armor (Mandalorian Armor is restricted to Master Bounty Hunters and Master Commandos).
Bazaar/Vendor
Liquid Petrochemical resources should now appear under the Energy category when searching for this item.
Combat
Kneeling and Prone positions may be used in combat by using either an ability button (the buttons can be found in your command browser by pressing ";") or the slash commands (/kneel, /prone).
The Action costs for all special abilities have been changed for all professions.
The total amount of healing potential for all Healing special abilities has been changed for all professions.
The amount of health for NPCs and Creatures has been increased to make combat more challenging.
NPC's and creatures level 10 and up have a chance to use special attacks.
NPC and Creature movement in combat has been improved.
Creature attack speeds have been reduced.
Weapons with 75 meter ranges will now have a range of 64 meters.
Old minefields and traps added a 20% damage bonus for all those detonated by a single player/creature. This legacy bonus has been removed. This will affect all traps available from Faction recruiters.
It should no longer be possible, intentionally or unintentionally, to attack a target that is behind a non-combat target, such as a quest object or floor instrument.
NPC and Creature movement in melee combat has been substantially decreased.
Experience Points
An Experience Point (XP) bonus has been added for players who are grouped together.
Junk Dealers
Junk Dealers will now buy Loot Kit parts such as Gong Parts, Blue Rug Parts, etc.
Some Aurilian Village loot items have been removed from the list of things Junk Dealer's will buy.
Loot
Decorative Shisha: The Draft Schematic for this item can be crafted by anyone with a furniture crafting tool.
Rage of the Wookiees: The 'Grievance Striker' carbine no longer uses or displays incorrect weapon modifiers.
Rage of the Wookiees: The quest reward Warrl Surprise now enhances strength.
Elite Tusken Raiders should no longer drop Krayt Pearls (Only Krayt Dragons should drop Krayt pearls).
Pets and Droids
Droids: Droids with Structure Maintenance Modules installed should now correctly make maintenance payments to your structures.
You can assign structures to the droid's list by:
1. Selecting “Assign Droid” from the Structure Management option on the structure's maintenance terminal.
2. Selecting “Edit Maintenance List” on the droid's Structure Maintenance radial menu.
Droids: Power indicators will now show the correct power level for the droid.
Droids: Bomb droids have had their damage potential increased.
Droids: Droids that are destroyed in combat will automatically be stored in your datapad (you will receive a message when this happens). Pets cannot be called during combat, but when combat ends you will be able to summon your pet or droid normally.
Pets: All pets will be stored in the owner's datapad if the owner respec's their profession.
Player Event Perks
The conversation text for the promoter will no longer have an option for NPC actors. NPCs actors are not available so the description has been removed.
Profession: Bounty Hunter
Bounty Hunter armor schematics will drop as loot from NPCs on bounty missions.
Arakyd Probots can now be easily activated by clicking them once with the mouse instead of using a radial menu command.
The Mancatcher Special Abilities will now do slightly less damage.
Profession: Entertainer
Instruments that need to be placed in the world such as the Nalargon or Omni Box can now be played by making them your "Intended Target". To do this, target the instrument with the green brackets.
Entertainers should be able to properly use droids equipped with entertainer playback modules.
Entertainers should now be able to use microphone schematics.
Profession: Jedi
The special ability "Saber Block" has been reduced a small amount.
The first generation Lightsaber is a profession reward for Combat Level 30. The required combat level for this weapon is now correctly listed as Combat Level 30 in its description.
Fixed an issue that would occur when Jedi would un-equip their Jedi robes and all protection values would be set to zero, even if other items that gave protection bonuses were still being worn.
Profession: Officer
When a Heavy Weapon is equipped, the special ability "Deadeye Shot" now uses an icon to let you know that the action cannot be used with Heavy Weapons.
While wielding a melee weapon, the special ability "White Phosphorous Grenade" can now be used at its correct range (30m) instead of using the melee weapon's range.
The special abilities, Phosphorous Grenade (30m), Artillery Strike (30m), Aerial Bombardment (30m), and Orbital Strike (45m) will now use their correct ranges.
Using the special abilities, Phosphorous Grenade, Artillery Strike, Aerial Bombardment, and Orbital Strike should not incorrectly display "Out of Range" messages.
Profession: Smuggler
The smuggler's "Precise Striker Pistol" awarded at combat level 50 will now have level 50 weapon statistics.
Profession: Spy
While wielding a melee weapon, the special ability "Flash Bang" can now be used at its correct range (35m) instead of using the melee weapon's range.
The level 26 Spy profession quest will no longer award Rebel faction points, so prevent interfering with players who want to pursue different faction choices.
When a Spy successfully steals an item, a system message will be displayed that describes the item stolen.
The "Deathrain" weapon speed has been changed to correctly have a pistol weapon speed instead of a carbine weapon speed.
A Spy's Neutralize device now has a 20m range, regardless of what type of weapon they might be holding.
Profession: Trader
Vendors can no longer wear backpacks that have items inside the backpacks. Vendors can still wear backpacks as long as the backpack you equip on the vendor is empty (This is to help prevent players from accidentally losing all of the items in the container (backpacks, bandoliers, etc).