Hokum
10.02.2007, 11:40
http://soe.lithium.com/swg/board/message?board.id=swg_temp&message.id=40760
Profession: Entertainer
Expertise: Folded Inward is now innate 300 Energy resist per point, thought as action is now 300 kinetic resist per point.
Entertainer holo-band holograms should no longer show up on who lists and community searches.
Increased the experience point rewards for the Jazzy1 , Jazzy2 , Freestyle1 , and Freestyle2 entertainer dances.
Entertainer profession rewards have had their combat levels adjusted and damage increased.
Monsters will now be aggressive towards you.*
If you accept a quest that grants Combat XP, you will receive a message stating that the quest does not grant Crafting or Social XP. This is because Combat XP is not used by Traders and Entertainers to advance in levels.
Profession: Trader
Trader profession rewards have had their combat levels adjusted and damage increased.
Monsters will now be aggressive towards you.*
If you accept a quest that grants Combat XP, you will receive a message stating that the quest does not grant Crafting or Social XP. This is because Combat XP is not used by Traders and Entertainers to advance in levels.
* Entertainers and Traders will no longer have non-aggro status, but they will earn combat levels (health points, etc) at the same rate as combat classes and also be able to wear armor.
Profession: Entertainer
Expertise: Folded Inward is now innate 300 Energy resist per point, thought as action is now 300 kinetic resist per point.
Entertainer holo-band holograms should no longer show up on who lists and community searches.
Increased the experience point rewards for the Jazzy1 , Jazzy2 , Freestyle1 , and Freestyle2 entertainer dances.
Entertainer profession rewards have had their combat levels adjusted and damage increased.
Monsters will now be aggressive towards you.*
If you accept a quest that grants Combat XP, you will receive a message stating that the quest does not grant Crafting or Social XP. This is because Combat XP is not used by Traders and Entertainers to advance in levels.
Profession: Trader
Trader profession rewards have had their combat levels adjusted and damage increased.
Monsters will now be aggressive towards you.*
If you accept a quest that grants Combat XP, you will receive a message stating that the quest does not grant Crafting or Social XP. This is because Combat XP is not used by Traders and Entertainers to advance in levels.
* Entertainers and Traders will no longer have non-aggro status, but they will earn combat levels (health points, etc) at the same rate as combat classes and also be able to wear armor.