Я сам прекрасно знаю что не было.
Вид для печати
Я сам прекрасно знаю что не было.
Ясно, спасибо за ответ.
Беспощадные афганские терминаторы:
http://i41.fastpic.ru/big/2012/0830/...fdaac34d1b.jpg
http://i43.fastpic.ru/big/2012/0830/...4843cd1256.jpg
http://i43.fastpic.ru/big/2012/0830/...e697b013a3.jpg
Ешкин кот. Челоовек-пулемёт, человек базука и...
С целью сокрытия угловатости своих скринов,поиздевался над одним из них:
http://i40.fastpic.ru/big/2012/0923/...8ce4d124af.jpg
http://i40.fastpic.ru/big/2012/0923/...e3173ba68d.jpg
http://i43.fastpic.ru/big/2012/0923/...6e376a8fe6.jpg
http://simhq.com/forum/files/usergal...35_13_0000.jpg
OH THE HUMANITY!! My the m106 blows up good. :D
When? :)
Most likly 24 - 48 hours after SABOW patch is released. :D
http://simhq.com/forum/files/usergal...38_57_0001.jpg
that is death animation of crew trapped inside burning vehicle?
Ya I guess. :cry: Do not have much control over that.
no it is good, i just assume they disappear
Арта была сурова и беспощадна... :)
Вложение 159974
Сёма, там раков нет, я утром проверял. Выходи уже, гранатомет намочишь... :)
ну так реализм жеж %)
http://www.youtube.com/watch?v=kg4bcaIXKHU
http://imageshack.us/a/img832/7711/s...1241040000.jpg
TO AAA
Your M106 mortar support track will be coming your way as soon as possible. Oh and other stuff too. :D
I look forward to meeting with M106! :) I am sure that it is much easier to go fishing than by M113... %)
By hook or mortar bomb? Well it does float. :D Reworking old crescent moon mission for it and other stuff right now. Actually Crescent should end up ALOT different with working air supports (f5 :D) gaz 66 with zu23-2, m106, m113 with recoiless. Move some stuff around so its a little different. When Krabb and myself get playable m113 working, I make extended cresent moon. 5 or -6 days of destruction with new scripting commands in patch. :D
Nice apc, but I think you should little more work on textures... Maybe need do welds
YES i do. :D Certainly not done. but good enough till I have time. Made some bad choices in getting all textures for 3 versions in 1 texture sheet. I have started, but not finished fixing all that. In fact vary little time was put into texture. Alot was put into normal map and made in such a way that I can update as I go. Only 1 of me for this stuff. :D Plus learning as I go how sabow/apos handle textures....not what I am use too. A bit of a learning curve. Actually the weapon textures took up more space than I wanted. An m30 mortar, 12.7 mg, and an m40 recoiless rifle. Alas do not know how to add from other texture sheets into model for sabow/apos. The addin section of config files is yet another unknown. Well for vehicles. PLease keep in mind that I am working on 3 versions of APC, saladin armored car, and that tank for IDF mod. Along with interior playable cocpit for apc AND I need to update 5 custom campaigns really soon, while attempting to figure out how to do playable vehicles the right way. :D Its alot of stuff.
Without hooks... %)
http://youtu.be/mESTA_GbURA
От дымовых тоже может быть польза.
Вложение 160088
Зато что-то похожее на кокпит есть ;)Цитата:
Что-то у него с катками не так