Вышла следующая бета патча.

Порадовало:
[58600] Fixed: Player connected to loaded game was sometimes frozen.
[58535] Fixed: Clients were often endlessly stuck in 'Receiving...' window after MP Load.
Что-то это мне смутно напоминает Бум поглядеть дальше.

Ну и тож правильно:
[58815] Fixed: Enemy kills made by player using stolen enemy vehicle are no longer considered as friendly kills.