spisal primer skripta zategnovo prichka s vertiberda primer:
Rapple.sqs

_Group = _this select 0
_Vehicle = _this select 1


_listunits = units _Group

_A = 0
_B = count _listunits
#KEEPSENDING
[(_listunits select _A), _Vehicle] exec "DoSingleRapple.sqs"
_A=_A+1
~3
?_B >_A:goto "KEEPSENDING"
~3
MoveNext = TRUE

DoSingleRapple.sqs

_Distance = 1
_Man = _this select 0
_Vehicle = _this select 1
_Man allowdammage FALSE


_Man setpos [ (getpos _Vehicle select 0), (getpos _Vehicle select 1), (getpos _Vehicle select 2) - _Distance]
_Man setpos [ (getpos _Vehicle select 0), (getpos _Vehicle select 1), (getpos _Vehicle select 2) - _Distance]

unassignvehicle _Man

#MoveDown

_Distance = _Distance + .4
~.0005

_Man setdir 0
_Man setpos [ (getpos _Vehicle select 0), (getpos _Vehicle select 1), (getpos _Vehicle select 2) - _Distance]

? (_Distance < (getpos _Vehicle select 2)) : goto "MoveDown"

_Man setdammage 0
_Man setpos [ (getpos _Man select 0), (getpos _Man select 1), 0]
_Man setbehaviour "COMBAT"
[_Man] join leader _Man
_Man allowdammage TRUE

problema v tom chto pri prigke s verta igrok padaet nachinaeca vrachasa kamera kak budto on umer i vselaechsa v chayku, na samom dele igrok giv i hodit.

vobchem takoy oblom

esli kto moget pomoch budu primnogo blagodaren