Товарищ SHUN, а файл в папке "матлиб" такой?
KV2w()
{
shader = editor;
textures = kv2w, kv2w_bump, mudnburn;
parent = TANK;
diffuse = 1.2, 1.2, 1.2, 1;
ambient = 0, 0, 0, 0;
emissive = 0, 0, 0, 0;
specular = 0.386275, 0.386275, 0.386275, 1;
power = 32;
detail_tscale = 0;
detail_scale = 0;
bump_scale = 1.2;
fresnel = 0;
}// end of KV2w
Листая файл "матлиб" заметил, что файлы ЗИС-2 и ЗИС-3А одинаковые. По моему разумению такого быть не должно.
ZIS2()
{
shader = editor;
textures = zis3a, zis3a_bump, mudnburn;
parent = GUN;
diffuse = 1.1, 1.1, 1.1, 1;
ambient = 0.301961, 0.301961, 0.301961, 1;
emissive = 0, 0, 0, 0;
specular = 0.929412, 0.929412, 0.913726, 1;
power = 32;
detail_tscale = 0;
detail_scale = 0;
bump_scale = 1;
fresnel = 0;
}// end of ZIS2
ZIS3A()
{
shader = editor;
textures = zis3a, zis3a_bump, mudnburn;
parent = GUN;
diffuse = 1.1, 1.1, 1.1, 1;
ambient = 0.301961, 0.301961, 0.301961, 1;
emissive = 0, 0, 0, 0;
specular = 0.929412, 0.929412, 0.913726, 1;
power = 32;
detail_tscale = 0;
detail_scale = 0;
bump_scale = 1;
fresnel = 0;
}// end of ZIS3A