I'm really sorry, i don't understood you at first message, my bad. So, it is not possible to get list of [Buildings] object in script, only thing that you can get - is it's name and pos when it die
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not exactly, there are two class of objects - static and stationary, we can operate with stationary and can not - with static ; [Buildings] - are static. You can use some of buildings model in FMB stationary->buildings , and this object would be stationary and present in gpGroundStationarys() array.