Спасибо, VGV, но уть проблемы, как оказалось, не в этом
Проблема в том, что если в ЗС создавать сервер, то FBDaemon всё видит и всё читает, с Dedicated - же напротив, видит, что сервак есть, миссия запущена, но(!!!) не может считать имя файла и, как следствие, прочесть пропертисы тоже не может. Вот примеры:
C ЗС
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>> =FPS=Behemoth was found
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>> Mission is allready running, getting info about mission
>> mission running is DF2a_1942_sum.mis
>> no map rotate list found
>> EscapeProc=50
>> RedWinMessage=Red is the winner, Mission Reloading!!!
>> BlueWinMessage=Blue is the winner, Mission Reloading!!!
>> NoneWinMessage=Timeout, Mission Reloading!!!
>> TimeLimit=60 Winner=None Map=DF2a_1942_sum.mis
>> COMMAND: chat Welcome to my server! ALL
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>> mission parameters loaded from: DF2a_1942_sum.properties
>> planes (Blue: 70) (Red: 70)
>> pilots (Blue: 50) (Red: 50)
>> triggers (Blue: 0) (Red: 0)
>> aaa (Blue: 9) (Red: 9)
>> tanks (Blue: 0) (Red: 0)
>> artillery (Blue: 0) (Red: 0)
>> cars (Blue: 0) (Red: 0)
>> ships (Blue: 4) (Red: 4)
>> Num Obj (Blue: 1) (Red: 1)
>> mission (Blue: DF2a_1942_sum.mis) (Red: DF2a_1942_sum.mis)
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С Dedicated
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Start FB server now!
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Stats will be sent to: 213.248.18.202
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>> [1] No running FB server found at 213.248.18.202, waiting!
>> [2] connected to FBServer at 213.248.18.202
>> Server deathick: disabled
>> Server Ping Kick: disabled
>> Server Score Kick: Disabled
>> Server TK Kick: Disabled
>> Server Vulch Kick: Disabled
>> IP Log is disabled
>> Chat Log is disabled
>> Mission is allready running, getting info about mission
>> mission running is .mis
>> no map rotate list found
>> ERROR - missing file: .properties
Grabbing connected players ip and channel
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>> Server was found
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Вот почему так, понять не могу. Есть соображения?