For the dogfight missions (on a server) you may use following functions:
1. To freeze daytime changes in the game, add TIMECONSTANT 1 into section [MAIN] of the mission file.
2. Static objects respawn times for the dogfight missions are set up in the section [RespawnTime] of the mission file.
Allowed object categories are:
Bigship - bigger ships,
Ship - lesser ships,
Aeroanchored - air balloons,
Artillery - artillery guns,
Searchlight - searchlights.
The time is measured in seconds. Minimal allowed delay is 20 second, maximal is 1000000, 1800 second is the default value.
Ex.:
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
Oleg Maddox
1C:Maddox Games