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мастер ломастер
Ой, сорри. Я искал не правильно 
На улучшение графики (не смотря на з-буфер и т.п.) я особых надежд не возлагаю, но зато остальное!
Falcon: OIR will include a new A-10 flight model with the following features:
- Real non Fly-by-Wire aircraft
Simulation of high angle-of-attack flights
- Simulation of pitch, roll and yaw moments about Body axes
- Simulation of drag, moment of inertia and cross product of inertia induced by pylon (external) payload, including asymmetry
- Realistic take-off and landing
- 2 engine model and controls
- Simulation of realistic stall and post stall behaviours
- New and accurate Flight Control Systems
- Realistic flight damage behaviour
- Realistic flight in disturbed atmosphere (turbulence)
- Realistic dynamics of A-10's guided and non-guided weapons
Other new features:
- Updated graphics rendering engine to include a Z-buffer function
- New weapons lethality model - Accurate lethality models for guided and non-guided weapons
- New damage model of aerial and ground vehicles and how this model affects the behaviour of the vehicles
- New turbulence and gust models
- Accurate and complex air-to-ground operations of A-10
- New and accurate behaviour of computer controlled armoured vehicles
- New and accurate behaviour of Air Defence, AAA, SAMs and Counter measures
- New and accurate behaviour of computer controlled airplanes
- New missions against armoured vehicles, such as destruction of the main battle tanks and armoured vehicle and heavy artillery systems
- New missions against stationary objects, such as command communication and control centres, dots and plants
- New missions against SAM mobile and stationary complexes
- New missions against integrated Enemy Air Defence with Electronic counter Measures (ECM) and Electronic Counter-Counter Measures (ECCM) and Surface-to-Surface complexes
- New 3D models for air, ground, naval and terrain
- New background images for User Interface
- Improved sky graphics and terrain lighting
- New terrain features for Korean Theatre
- New User Interface
- Updated Graphics Rendering engine including Z-buffer function
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