Ой, сорри. Я искал не правильно
На улучшение графики (не смотря на з-буфер и т.п.) я особых надежд не возлагаю, но зато остальное!

Falcon: OIR will include a new A-10 flight model with the following features:

- Real non Fly-by-Wire aircraft
Simulation of high angle-of-attack flights

- Simulation of pitch, roll and yaw moments about Body axes

- Simulation of drag, moment of inertia and cross product of inertia induced by pylon (external) payload, including asymmetry

- Realistic take-off and landing

- 2 engine model and controls

- Simulation of realistic stall and post stall behaviours

- New and accurate Flight Control Systems

- Realistic flight damage behaviour

- Realistic flight in disturbed atmosphere (turbulence)

- Realistic dynamics of A-10's guided and non-guided weapons

Other new features:

- Updated graphics rendering engine to include a Z-buffer function

- New weapons lethality model - Accurate lethality models for guided and non-guided weapons

- New damage model of aerial and ground vehicles and how this model affects the behaviour of the vehicles

- New turbulence and gust models

- Accurate and complex air-to-ground operations of A-10

- New and accurate behaviour of computer controlled armoured vehicles

- New and accurate behaviour of Air Defence, AAA, SAMs and Counter measures

- New and accurate behaviour of computer controlled airplanes

- New missions against armoured vehicles, such as destruction of the main battle tanks and armoured vehicle and heavy artillery systems

- New missions against stationary objects, such as command communication and control centres, dots and plants

- New missions against SAM mobile and stationary complexes

- New missions against integrated Enemy Air Defence with Electronic counter Measures (ECM) and Electronic Counter-Counter Measures (ECCM) and Surface-to-Surface complexes

- New 3D models for air, ground, naval and terrain

- New background images for User Interface

- Improved sky graphics and terrain lighting

- New terrain features for Korean Theatre

- New User Interface

- Updated Graphics Rendering engine including Z-buffer function