Space Missions
Fixed Corellia (Talus) Imperial Trainer 2 refusing to speak to player about anything but training if the player had enough XP for a tier2 skill, but already had all 4 tier2 skills.
There will no longer be a Tier 5 Blacklight Wing Commander in Dantooine near the Rebel Tier 3 inspect mission of the Naboo track.
Fixed Rebel Master Jacket being wearable by Privateers only
It should now be easier to find the inspect target for the Naboo Rebel Tier 3 mission 2 "Inspect remaining Blacklight Pirates" mission. Check your quest journal when on this mission for more information on who to inspect.
The quest journal toolbar will now flash when you get assigned a Force Sensitive quest. (Previously it would only flash for space quests.)
Naboo - Privateer: Removed the tier 5 Ay'Nat Outlaw from the space battle in Cmnd. Dulios's second mission.
Naboo - Privateer: Lowered the tier for the final target in Capt. Kaydine's first mission.
Naboo - Privateer: Lowered tier values for the Ay'Nat Viggo
Naboo - Privateer: The Black Sun will now spawn properly at the end of Diness Imlers third mission.
Tatooine Privateer: Changed the final part of Beissa's first mission.
Tatooine Privateer: Lowered tier values for the Valarian Replacements
Your missions will no longer activate while you are flying in a SoroSuub Yacht.
Certain types of deliver missions will now properly spawn enemies to intercept you
Avatar
Fixed bug where not all species were visible on the avatar creation screen
Space UI
The targeting status page now displays the distance to the object before the name of the object to help players see the distance to a targeted item if the name is too long.
The ship names that are displayed in the space group UI are no longer displayed in capital letters.
Fixed planet sizes on the galaxy maps for ground and space.
Space HUD deadzone is limited to >= 101 regardless of your mouse dead zone settings (improves virtual joystick)
The targeting status page now displays the distance to the object before the name of the object to help players see the distance to a targeted item if the name is too long.
Space HUD deadzone is limited to >= 101 regardless of your mouse dead zone settings (improves virtual joystick)
Theme Parks / Ground Missions / Quests
Fixed some Theme Park NPCs in the Emperor's Retreat from being aggressive / attacking players on-sight, when they should have been calmly waiting to chat with the player.
UI
Fixed planet sizes on the galaxy maps for ground and space.
Fixed broken icons
Fixed a bug that caused ship vendors to not display on the planetary map.
The Toolbar is always visible.
ShipComponent UI
Prevent case where clicking the ammo item would unload the launcher





Ответить с цитированием