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New Features

Flight Model

V4.0 introduces the pre-BoB Flight Model (FM). In this add-on we are partially introducing FM from our next simulation (BOB) for worldwide test in our current engine. Flight model in the version 4.0 was already extensively tested by nearly 40 real pilots from around the world and we received very positive feedback.
It is likely that some people may have a problem in their first attempts to fly with the new flight model, especially with take-offs and landings when FM is set to ‘realistic’. However, once you understand the differences and get used to it, everything will fall into its place. We would like to point out, that the new FM will take more system resources to run, especially when many aircraft are in the air at the same time. It doesn’t matter if it is human or AI, because our AI pilots use the same FM!


New Aircraft.

Flyable aircraft:
Ki-100-I-Ko, 1945 *
G4M1-11 Betty, 1941*
Spitfire MK.Vc (2), 1941 - 2 cannons, RAAF, Pacific.*
Spitfire MK.Vc (4), 1941 – 4 cannons, RAF, North Africa.
Mustang MK.III, 1944 - RAF only, 25 Lbs (8l inches) engine boost, 642 km/h on Sea Level
P-38L late, 1944 – 1720 hp engines.*

AI aircraft:
Tempest MK.V, 1944
G4M2E Betty, 1945*
MXY7 Ohka, 1945*

Note:
1) First Mustangs MK.III of RAF with 25 Lbs boost were used from April 1944. By the end of the war in Europe, almost all, if not all British P-51C were equipped with this type of boost. The main purpose of this aircraft was low altitude fighting and interception of V-1 rockets. There is no description in any war time documents about replacement of the boost indicator on these planes. Based on that we believe that indicator was the same, but actual pressure shown by indicator was limited by its scale.

2) The P-38L with 1720 hp engines – about 2,000 aircraft of this type were produced and used on both European and Pacific theaters.

3) Instruction on how to use the G4ME2+MXY7 tandem when building your single or coop online missions can be found in the original manual of your game (using the TB-3+I-16 method. However, the AI behavior of the Betty + Ohka link will be different).

New AI ground objects

T-26 Early
T-26 Late
T-28
T-35
LT-35
LT-38
LT-40
LT-40 MG - ( with Machine Gun)
Karl-Gerät 040 Mortar
7.62mm Maxim AA - (Anti-aircraft)
Tatra OA-30
Type 38 75mm Field*
Type 91 105mm Howitzer*
US Bulldozer*
US Bus*

New ground static objects

Target practice ring* Object 177
Banner Small Red* Object 178
Banner Small White* Object 179
Banner Large Red* Object 180
Banner Large White* Object 181
V-2 Mobile Object 427
V-2 Pad Object 428

New maps

Murmansk - the city of Murmansk area,
Kurland,
Singapore 1 - close to historical,*
Singapore 2 - with additional non historical aircraft bases for Japanese and Dutch air forces.

New Dynamic Campaigns

Please check the campaign menu.


Modifications and fixes


There are great number of small modifications and fixes in the entire code of our simulation.
We accumulated users input and fixed lots of small and big things, all that to “polish” our simulation even better. Big thanks to all our users that were so helpful!