Кто-нить может это внятно перевести?
Report from the 2005 Fan Fest
Here are my notes so far from the forums. I attended:
I will put these in categories when I get back home.
(Also there are some duplicate notes I know, ill fix it later)
Disclaimer: This is all my interpretation. Take nothing as gospel please.
"+ 25 is the cap on clothing"
This is working as intended
A request was made for a Galaxy Correspondent.
This request was well received.
The new slicing systems appears to be near completion
"Expect to see it on Test Center in June"
This new slicing system will likely include a greater chance of some failure for the sliced item.
For example, your weapon will have a chance to jam.
The character wipe (for canceled accounts) is still on the schedule
Droid Tracking on Kashyyk
Dev's would not answer. They may not yet be in agreement on this issue was my sense.
Another dev stated that “this is not likely to change”
A lot of questions were asked about new content for crafters.
No clear answers were given, and I left with the feeling nothing is currently planned.
Note: The dev team has a tremendous amount of work on their various priority lists
(concept/planned/in development/etc.)
There is far more on their wish list then they can possibly deliver, so it is all about prioritization.
Also it was noted that the dev team spent too much time on CU and RotW to the detriment of live. They admitted this mistake.
The dev team pledged to spend 50% of their time on live and 50% on new content.
As such I have tried to categorize each of the comments made into one of the following: wish-list, in development, and in progress. These are my subjective ratings since the devs never really say no (not very often) out of politeness, but it is not to hard to read an implied no.
The clone terminal fix is in-progress.
"Jedi should have to sit down after 20 min." -Tom
It is their intention that jedi should not be able to fight continuously.
Linking groups seems to be planned
"Current group size will stay at 8" -Tom
Ranger 'love' is on the schedule
Squad Leader 'love' is also on the schedule
The plan for the new FRS system has been submitted to Lucas Arts for approval
There was a significant emphasis on what is called the "planet revamp".
This appears to be a localization of mobs on all the planets
For example, if you are level 50 and want to hunt level 49-52 pickets, you will know where to go.
Z axis LOS (Line of Sight) seems to be in progress. The dev team was coy on this one, so it is probably coming soon. There was speculation among the crowd that this may have to do with combat mounts/vehicles.
2 new ships are in progress
Duel weilding appears to be in coding now
Last ditch should leave you with 50 points of health, not incap you (but may incap your target)
This is working as designed
A longer cooldown for avoid incap is under consideration
Healing (CM/Doc) should not draw as much agro as it currently does.
They are looking into this
Concusison shot (and other mezz shots) should daze (paralyze) and any damage taken should break
it.
Exceptions to this may either bugs, or exploits.
/startle /concusion was brought up as a problem (exploit perhaps)
Devs are going to look at this one.
Head Hit/Leg Hit/Torso Hit are working as intended. They attempt to target (may or may not be
sucessfull) that area. For example, if you head hit someone without a helment, it should do much
more damage.
Your should be auto-targeting your attacker if you currently have no target. This is currently
bugged and is being looked at.
Ranged attacks for pets were broken by the CU. Dave is working on this now.
Inability to use lower level specials
But currently is by design to help simplyfy the game.
Force run was brought up as an issue.
No definitive answer given.
Force Run changes are in progress.
No details given.
Rifle/Pistol/Carbine speeds will probably be reviewed to counter the
you can stack up to 3 bleeds, but must be head/body/leg
visual cues show it
can we re-deed our old pets?
dev-we dont want them re-used by someone else, but maybe a stuffed house pet
BE's will get new experimentation
critical hit
critical save
taunt bonuses
there will be a new method for creature handling training
they want roles for creatures
like a tank creature, whos stats are reflected for this
of you can train a creature to be faster for example
if you sample off a mission instead of random, will it be off the mission level, or the actual
creature?
dev-off the creature
level 150+ quenkers that do one-shot kills
289 djm spawns are broken
tell us where they are and we can fix them
use tickets
pm tiggs if you cant get csr to help
they need more date to fix it
some of the ultra rare pets are 1:10000
the elemental damage fix should be in the next release
aoe for heavy weapons is not working as intended
the fix for increased range cybernetic arms exceeding the range of turrets is on test center now
and should be in the next release
player city starports
dev-probably will not happen, would further empty npc cities
space battlefields/zones are on dan rubenfield's wish list
the badge for the crimson tie is incoreclty the rebel badge
devs are looking into this
findfriend in space is on their bug list
replenish/repair bug is on their list
ship strakes are not intended to add anything but art
they will not give additional ship mass as stated in the knowledge base (kb will be fixed)
sw crafting with factories
devs-no, as intended
dan is planning to tweak the speed of ship (droid) commands
personal combat in space is disabled for frame rate issues, and will likely stay disabled
droid grouping in space is a bug and not intended
plazma and conduit alarms are still bugged, looking into this
ship to ship boarding is in the 'wish list' stage
dan wants to see more firepower on the pob ships
the devs are not happy with the current state of pvp (ruled by jedi) and the highly antagonistic
relationship between jedi and bh's
they are considering many options
one option is a 3rd tier for pcp "elite special forces" if a jedi goes 'overt' he will be placed
in the third tier only. therefore all non jedi can fight in the 2nd tier curent special forces,
or 'choose' to join the jedi pvp in the 3rd tier
the 2nd and 3rd phases of the gcw revamp are on the schedule
devs-now is the time for sugestions
faciton pets are not usefull
dev-noted
faction rank has little meaning
dev-noted, give us sugestions to add to our own
vehicular/mounted combat seems to be on thier wish list
factional chat channel
dev-noted with enthusiasm
factional uniforms for women
dev-noted
notificaiton when your factional base is under attack
dev-like it, noted
more instanced content is a very high priority
the current system is not a true instance, they are 'faking it'
they are coding a 'true' instanced system now
an at-at seems to be in the works
Hoth seems to be the next planet in the works
they are considering new abilites for ID such as the ability to disguise someone as the opposite
faction
the new slicing system will include a chance that your sliced item will fail
not being able to slice a bio-linked item is a bug, on the list
badges will soon enable new titles
the burst run exploit is being addressed
the duel macro exploit was uncovered (by gaarawaar and me (tinkerer)) in the game room
expect a fix soon
force run will become a togle
no, or reduced visibility while hunting with a group is under serious consideration
as is a master-padawan relationaship
additional items disclosed as coming in the next release:
new animations for jedi
fix for armor break (strength is reversed)
power strike will be fixed (increased)
elemental damage fix
fr toggle
perls are dropping only as good/quality
dave says he will investigate this one
adding blue glowie is under consideration
why are dark/light powers not segregated in the jedi skill trees as they used to be
dev-we will address this with the new FRS
dev-for example
direct quote from dave white
"a bh should be the master of 1-1 combat. if you need a group of bh to take your jedi mark, maybe
you are not so cool"
dan r. stated that it is their intention for bh-jedi combat to be 1-1 only
as such, they are very likely going to remove jedi names and bountie payouts from the bh terminals
can we trade jedi xp for fs xp?
dev-hmmmm, that is an interesting idea (dev takes a note)
jedi robes do not give visibility
jedi xp may get reset in the future (remove negative xp)
mayoral races may be shortened from 3 weeks
crystals maxing at 110 and perls at 120 is as intended
they may add a npc toggle to bh terminals