Читай:Сообщение от Kursant №1
"The file TrueAim_Cheat.ntrk demonstrates how effectively the new TrueAim Cheatcode for IL-2 works.
As you will see, I've started with a single P-40, against two Me 109 F4, three Me 110 G2 and a sixpack of Opel Blitz Trucks.
First of all let me tell you that the TrueAim works best with caliber .50. Get a plane with as much guns as you can. Late P-51, Corsair, F4-U and P-47 are most preferrable.
The amazing thing about TrueAim is that you can configure it IN FLIGHT, selecting your preffered hitzone. In case of an admin showing up, you can even switch it off instantly to avoid unnecesarry trouble.
First victim: 109 #2. Setting: Critical Wing-Hit. First blow misses the nodepoint of the wingstructure for a few inches, but the second one sends the 109 down.
Second victim: Bf109 #1. Setting: Critical Tank-Hit. Right on the first burst, the tank is set on fire, one second later it goes off. This setting is most suitable for guaranteed Pilot kills. So you can whipe away enemy resistance pretty easily.
Coming to the Me 110, you will recognize the only disadvantage of TrueAim: It doesn't work so well in head ons. This is because of the great amounts of lead that you have to pull. So take your time, and cream their asses rather than their heads. ;-)
Third victim: 110 #2. Setting: Critical Wing-Hit plus Anti-Admin. This feature is beta still, so you won't find it on the current releases. It allows you to misfire some shots, so it doesn't look that suspicious. Anyway, the 110 is doomed.
Fourth victim: 110 #3. Setting: TrueAim OFF. Here you can see how easily you can swap off TrueAim in case of an Admin being nearby. The 110 takes major hits, but only loses a landing wheel (LOL!) and some oil. On the next approach, i switch back to TrueAim, selecting Critical Motor hit. The result is quite impressive on the 110, because the motor nodepoints are almost identical with the wing nodepoints, so you get a cut-off wing along with a burning motor pretty often.
Fifth victim: 110 #1. Setting: Critical Fuselage-Hit. Take note that extreme angles between the flight paths are bad for TrueAim. Settle down behind your enemy, before you blow him. Fuselage is a rather longlasting target, especially on bigger planes. They've got plenty of nodepoints, which have to be taken out one by one. Also take note, that you aren't safe from gunners' fire!
Last victims: Ground targets. One thing to remember is, that the tool needs some time to settle on ground targets, because there are so many different types of them. Switch to Critical Ground Hit, wait for TrueAim to settle on the targets and then let them have it! Groups of similar targets are easily destroyed, because TrueAim can jump from one object to the next while you're firing.
Have fun!"




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