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"NYGM 2.3"
1. New campaign files.
* Arctic convoys improved.
* No convoy anywhere has fewer than three escorts even early in war.
* Two new trans-Atlantic convoys simulated with permission from the German LSHIII mod.
* More traffic at Panama canal. Atlantic entrance of Panama canal is now marked with a port (‘Colon-Panama’).
* More unescorted ships, especially tankers, off the east coast of the USA from January to April 1942.
* British-escorts-style warships patrolling the oil terminals of Caracao and Port of Spain.
* Revised air bases, in part by correcting some positional errors from airbases in NYGM 2_2. Another special air base patrols the eastern part of the Bay of Biscay from 1 June 1944 to 31 December 1944.
* Radar-less Liberator ‘NR’ deployed so that you cannot always rely on your radar detectors during daylight when at sea.

2. More use of Anvart’s fabulous lighted ships.
Two of his new creations, arriving too late for NYGM 2_2, are now incorporated.

3. U-Snafu’s Flak Defence for U-boat Pens.
These are placed on most of the U-boat pens. Because of the way they are constructed, they will give ‘Aircraft seen’ messages in port.

4. Flotillas.cfg.
Minor changes to make patrol grids more appropriate.

5. Basic.cfg.
Errors corrected that prevented Types II and Types IX boat from getting ‘Bold’ decoy.

6. Sergbuto’s new released ships.
They will not (yet) be found in convoys, only as isolated ships.
These new ships as yet lack the NYGM slow-sinking-by-flooding model.
[Credits in documentation.]

7. SH3Patrol v1.6.
This should be placed in the folder ‘My Documents\SH3\data\cfg\’.
Refer to the main NYGM manual for instructions for use.

Released by Stiebler 2 December 2006.