Читай Helmut:
"Improved Air Power"

Details of modifications:

1. Airstrike.cfg Default probability raised. Base modifiers raised. Radiomessage probability raised.

2. Crew AI engagement radius reduced by 500m.

3. AI AA accuracy reduced (affects raids by German planes on enemy targets). Aircraft will no longer be destroyed immediately.

4. Aircraft ranges increased. Maximum is 1700 km (B-24). Speeds in .cfg and .sim are now the same.

5. Aircraft armour increased X 2, Aircraft hitpoints increased X 3.

6. Aircraft per Sortie decreased. Land folder contains these modifications in order to reduce the large numbers of planes sent
to attack a discovered U-boat. Sea folder contains airgroup changes for carriers.

7. Bomb impulse strength and radius changed in line with bomb type. Maximum strength is still 1000.

8. Bomb.zon modified to make air dropped Depth Charge the equivelent of shipborne counterpart. Bomb damage and effects increased slightly.

9. Shells.sim range of 20mm reduced by 500m. Also starshell range increased to 1500m.

10. New wing markings.

11. Zones.cfg modified to increase hitpoints and armour of critical plane damage compartments. 1.4 Zones.cfg with Plane entries altered only.

12. Change to B-24 AI (removed "toss-bomb" replaced it with "low-level attack").

13. New B-24 Liberator skin to suit its new role. New Catalina skin. New Sunderland skin. Lightning Skin. Wellington skin.

14. Change to Wellington AI (removed "toss-bomb" replaced it with "low-level attack"). Bugged loadout in 1.4 fixed.

15. Avenger and Liberator loadouts now include Depth charge option.

16. I have removed ay old skins from texture folder. Only my edited ones will be added so any others you have will not be overwritten. Skims added are :
Liberator, Sunderland, Catalina, Lightning and Wellington.

17. New flak sound by Roland.