SimHQ
http://www.simhq.com/air-combat/il-2...vik-part4.htmlFred: IL-2 Sturmovik: Cliffs of Dover after the final patch is now a highly playable, impressively detailed and very entertaining game. Now that you are looking back from a distance, what are your reflections on that episode in IL-2 history?
Oleg: If only we had more time and more money to fully polish the game before release, and do a lot more than ever made into the final patch, everyone would have been a million times happier today. Us, the fans, and especially the management. It could have been a great hit. It should have been a great hit. Of course, no one is blameless, but really releasing it in the state it was released in was a very bad decision. As you can see by the final patch, we were fully capable of doing a good product; the final patch was done purely out of personal desires of the team, while the team was supposedly fully engaged in working on a sequel. If we did not work on the sequel, and just worked on improving Cliffs of Dover, we could have done the work we did in much less time.
This is extremely painful for me to write. I really wish we had more support from our management, more understanding of flight sim realities. With only a little more investment and a little more time, Cliffs of Dover would have been a huge hit and made everyone involved very rich. Well, it’s all in the past now, and it’s best to keep it there.