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Тема: GCW2 на TC!

  1. #1
    Старший Офицер Форума Аватар для Hokum
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    Королёв, Моск. обл.
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    GCW2 на TC!

    http://forums.station.sony.com/swg/p...pic_id=1228473

    GCW2

    Space stations of either faction will now spawn in the space zones of Tatooine, Corellia, Naboo, Lok and Dantooine.
    Each of the stations will come under attack every three hours.
    Each zone will alternate between requiring the player to be Combatant or Special Forces.
    Participation will be based on the player ship having killed one NPC ship or shot the capital ship or station at least once.
    Ace pilot collections have been added.
    Added Rebel space token vendor located on the Rori Rebel Military Outpost.
    Added Imperial space token vendor located on the Talus Imperial Military Outpost.
    Both vendors will sell new craftable ships, components and other items.

    Space

    Tier 7 Factional Duty missions are now available from Space Stations.
    The tier 7 Duty Missions now has a small chance of spawning an Ace pilot during the boss rounds.
    Fixed collision shapes for several ship types.
    The T86 Shooting Star and the Kuat Engineering Systems TC-62 Engines should now appear correctly on the KSE Firespray.
    High tier NPC Y-Wings should now correctly use their turrets.
    The speed of the YE-4 gunship has been slightly increased.
    Space ships have new loot drops including a shield, gun, engine and reactor.

    Beast Mastery

    Removed chance of false-positive mutations.
    Added Mooc and Pangrack DNA to the RLS.
    Added the Mooc and the Pangrack as possible mutations.
    Improved the average DNA quality acquired when using 'Extract DNA'.
    Increased the minimum number of skills on Lyase Enzymes.

    Medic

    Increased the snare strength for Flurry.
    Increased the snare duration for Flurry.
    Reduced the action cost of Electrolyte Drain.
    Poison Knuckle changed to an Acid DoT.
    Carbine Accuracy changed to Weapon Accuracy, now works with pistols.
    Deuterium Rounds now work with pistols.
    Burst now works with pistols.
    Enhance Precision, Agility, Strength moved to tier 2.
    Enhanced Armor moved to tier 3 and is now linked to Increased Armor.
    Unlinked all Medic buffs from the Field Survival Tree.
    Modified hit/miss chance with Rheumatic Calamity.
    Bacta Infusion in now an area effect.
    Increased the Doom chance proc with Blackbar's Doom jewelry set.
    Reckless Stimulation now recovers more action drains less health.
    Reduced action cost of Serotonin Purge.
    Reduced the action cost of Serotonin Boost.
    Reduced the action cost of Rez abilities.
    Stat modifiers will now increase up to 100.
    Energy Armor and Kinetic Armor change to innate armor.
    Expertise reset with update.

    Smuggler

    IPM's will now work with melee weapons.
    Switcheroo has Glancing Blow again and up to 4% Critical Hit Defense.
    Blaster at your Side is not longer linked to Pistol Whip.
    Slight speed increase to Narrow Escape.
    Spot a Sucker debuff cannot be removed.
    Idiot Proof Plan now offers 3/6 % damage reduction.
    Switcheroo changed to Critical Hit Reduction.
    Reduced the action cost of Break the Deal.
    Reduced the cooldown timer for Shoot First.
    Increased the duration of Spot a Sucker by 4 seconds.
    Stat modifiers will now increase up to 100.
    Enhanced Precision changed to Enhanced Agility.
    Enhanced Luck changed to Enhanced Strength.
    Scoundrel set offers an action cost reduction based on the number of pieces worn.
    Expertise reset with update.

    Loot

    Increased the drop rate for Jedi and Sith Holocrons.

    Instances

    Mustafar and Heroic instances should no longer have any lockout timer.
    The entry requirements have been removed for all Mustafar and Heroic Instances.
    Heroics
    Axkva Min
    IG88
    Tusken King
    Star Destroyer
    Exar Kun
    Echo Base
    Mustafar
    Uplink Cave
    Old Republic Facility
    Decrepit Droid Factory
    Working Droid Factory
    Droid Army
    HK47
    Sher Kar

    Known Issues

    The engine effects on the Havoc and T-Wing are still being worked on.
    The ship collision changes are not complete.
    We want to get your feedback regarding the Space Station Battles so we can polish and adjust as needed.
    We are planning to add POIs for the battles as well as a command to access the timers.


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  2. #2

    Re: GCW2 на TC!

    покойничек перед смертью потел? очень хорошо

  3. #3
    Старший Офицер Форума Аватар для Hokum
    Регистрация
    21.11.2000
    Адрес
    Королёв, Моск. обл.
    Возраст
    51
    Сообщений
    2,786

    Re: GCW2 на TC!

    ну да, потеет пока еще народ ждет обновлений 14 декабря

  4. #4
    Старший Офицер Форума Аватар для Hokum
    Регистрация
    21.11.2000
    Адрес
    Королёв, Моск. обл.
    Возраст
    51
    Сообщений
    2,786

    Re: GCW2 на TC!

    GCW2
    Rebalanced token rewards and costs.
    Loosing in a PvE battle will now reward you with 25 tokens.
    Winning will multiply the token reward by 2
    PvP battles will multiply token reward by 2
    If the battle is a PvP battle the reward will further be multiplied by two for a max of 100 tokens for winning a PvP battle.
    Ship Chassis now cost 500 tokens instead of 1000.
    Ship schematics sold on vendors now say which pilot can use them.
    The mass on the MandalMotors Fusion reactor has been adjusted.
    Added /spacebattlestatus command. The command can be used to get the time until the next space battle in the current system. You can get the time for other zones by adding the zone name after the command (for example /spacebattlestatus dantooine will give you the time until the next space battle in Dantooine space.
    Added POI's for the Battle Stations in each system.
    Reduced the number of fighters spawning in the battle.
    Fixed an issue that would report the incorrect faction in the pre-battle messages.
    The contrails on the TIC Defender are now working properly.
    [TC] Added GCW2 schematics to the Character Builder under Ships > GCW2 Schematics.

    Space
    Removed Imperial Lancer and Nebulon Frigate from Kessel Space.
    Increased the size of the collision sphere on the JSF to match the Grievous Starship.
    The Rihkxyrk Style 1, 2, 3, and 4 ships now use a cube collision instead of a sphere.
    Changed the collision for the Ixiuyen ships to use a cube instead of a sphere.

    Medic
    Reverted change to Bacta Infusion, it is no longer an AoE.
    Added Bacta Burst ability which is a separate AoE HoT ability.

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