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Тема: P19 - окончательная версия описания

  1. #1
    Старший Офицер Форума Аватар для Hokum
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    21.11.2000
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    Королёв, Моск. обл.
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    P19 - окончательная версия описания

    Publish 19.0 June 29th, 2005

    Happy Empire Day!
    Publish 19 is jam packed with new features, profession balancing, and bug fixes that were suggested by our Fan Fest attendees and Correspondents.

    Empire Day is here!
    To celebrate this glorious Imperial holiday, head to Nashal, Talus and speak to the Imperial P.R. Officer at 4311, 5187. To protest against Empire Day, head to the basement of the Anchorhead, Tatooine cantina at 128, -5350 and speak to the off-duty bartender. To find out more about Empire Day click here!

    Secrets of the Syren Quest
    Part 3 of the Secrets of the Syren quest is now live. If you haven't done the first two chapters, or are picking up where you left off, make sure to visit the quest NPC for your faction. Imperial players should find Jeevan Monsul in the Bestine cantina. Rebel players will need to see Veega Madish in the Tyrena cantina and neutral players will have the pleasure of dealing with Tyla Jinn in the Theed cantina. This part of the story will require you to venture in to space so make sure to have your fighter fueled up and ready.

    Smuggler - New Slicing Changes!

    A “salvage” option now exists on weapon and armor upgrade kits. Using this option will replace the kit with a random component used in the new slicing system.

    The “cut blue/red wire” element has been removed from weapon and armor slicing.

    While slices to weapon and armor will always succeed, each slice will add a small amount of customization points to the sliced object. Any piece of weaponry or armor may have up to a total of 100 points worth of slices. The better a slice is, the more points it adds to the item until it reaches 100 points.

    Each item (weapons/armor) will have a set of customization categories. Each category will require a number of slices of increasing value in order to get the full value of the category. These slices must be applied in order. For example, a weapon will have a category called “Increase Firing Rate” which has a maximum of 4 slices, each of increasing quality. Each of these slices then has a cost and results in an increase in firing rate.

    Here is a list of the new slices:

    Weapons
    Increase Firing Rate
    Enhanced Damage
    Increased Critical Hit Chance

    Armor
    Enhanced Resilience
    Impact Deflections
    Hardening (Crit save chance)
    Armor Break Defense
    Correspondents and Fan Fest fixes and Balance Changes

    Animations
    Added in missing Fencer animations
    Added in missing Pikemen animations
    Added in missing Swordsmen animations
    Art: sped up two handed sword animations

    Weapons and Damage
    Fixed elemental damage type on the red color crystal
    Fixed weapon elemental damage. All weapons with an elemental damage amount should now be correctly doing their elemental damage.
    Changed Lightning Rifles speed movement modifier to emulate Rifles instead of commando weapons

    Jedi Defender
    Avoid Incapacitation - Increased Force cost to activate

    Jedi Healing
    Force Sap - Lowered duration and debuff amount
    Force Heal - Increased cool down and execute timers
    Total Heal - Increased cool down and execute timers
    Added Mind and Action costs to most Healer abilities

    Jedi Powers
    Force Choke - Armor will no longer prevent Force Choke damage, Force Defense, and Force Shield still protect against Choke
    Mind Blast - Added State effects to ability
    Improved Mind Blast - Ability is now single target ability
    Force Throw - Added State effects to ability
    Force Throw - Is now a cone attack
    Force Cloak - Increased cool down timer

    Jedi Enhancer
    Force Armor - Now adds to your Jedi Innate Jedi Armor
    Force Armor - Takes a substantial less amount of Force per incoming damage
    Force Shield - Takes a substantial less amount of Force per incoming damage
    Transfer Force - Increased cool down timer
    Drain Force - Increased cool down timer
    Stasis - Increased cool down timer
    Force Speed - Increased duration of Buff
    Added slight Mind and Action costs to most Enhancer abilities

    Jedi Lightsabers
    Reduced action cost of Light saber moves
    Reduced Force cost on Saber moves
    Advanced Saber Throw - Removed Cone effects from ability
    Improved Saber Throw - Removed Knockdown effect from ability
    Increased Damage Potential of all Saber Throws

    Doctor/Combat Medic
    Significantly reduced Healing execute timers and cool downs on all healing abilities
    Reduced aggro generated by Healing by 50% on all healing abilities
    Reduced Mind costs all healing buffing abilities
    Significantly reduced Healing execute timers and cool downs on all Combat Medic Offensive abilities
    Significantly increased amount of Doctor/CM healing

    Cybernetics
    Increased refresh rate on Revive ability from Cybernetic arms
    "Cybernetic Shock" and "Cyborg Lightning" now deal more damage.

    Rifleman
    Sniper Shot - Added 20 meter minimum range

    Bounty Hunter
    Duelist Stance - Increased amount of defense skill added

    General Combat
    Increased the action cost of KnockdownRecovery
    Daze effects now prevent all forms of healing and buffing


    Other Publish Notes:

    Bounty Hunter
    Added Heavy Lightning Rifle to the Galaxy

    Entertainers
    Entertainers will now heal players from a greater distance.

    Pikeman
    Pikeman - Increased the amount a target is slowed by with Warcry

    Smuggler
    Overwhelming Shot should now fires correctly
    Panic shot's Daze effect now works (Daze effects break on damage)
    Concussion shot is now a Root + a Daze (Daze effects break on damage, as this is a dual effect debuff both the Root + Daze will break on damage)
    Some slices now require components that drop in various locations throughout the galaxy.

    Jedi
    Added a warm-up timer to Jedi Saber Power attack
    Fixed issue with new Force Armor
    Force Choke will now break when the Jedi is Force Cloaked
    Avoid Incapacitation now adds a snare while active as well as an increased force cost.

    Force Sensitive Village
    The Power Crystals in Mellichae's camp from being destroyed.
    Improved handling of enemies defending the Power Crystals in Mellichae's camp.
    Force Cloaked Jedi will take damage from turret attacks.

    Battlefields
    Battlefields have been removed from the galaxy

    Quests / Content:
    Escort tasks no longer breaks follow when the player is incapped. The escort target may take a few seconds before following the player again

    Geonosian Bunker:
    The ‘enhanced kwi’ infestation has been reduced to a more manageable state.

    Content: Kkowir Forest
    If you currently have the arena champion quest active Chief Kerritamba will re-grant the quest to enter the arena.

    Content: Space Kashyyyk
    Wookiee Resistance Fighters are now attackable.

    Content: Space Kashyyyk
    Players who answered "Their numbers are thin. They are no threat to us" can now continue with the Eyma quest line
    The Imperial Station mission for the Imperial Guard Interceptor will now grant the correct badge. If you have already completed the mission, speak with the station again to get your service record corrected.
    The path taken by the quest target has been lengthened for Kerssoc's "Destroy the Chiss poacher weapons" space mission.

    Avatar Platform
    The lockbox on the Avatar platform is now accessible
    Added loot to the checkpoint lockbox on the Avatar platform.

    Player Structures
    Naboo medium style houses now require the proper spacing for placement

    Loot
    Loot items should now be assigned the proper levels/attributes

    Armor / Cybernetics
    Can no longer wear biceps from other armor sets over the Mabari jacket
    Fixed issue with Wookiee Ceremonial Right biceps and bracers
    Fixed the cybernetic proc effects. Cybernetic limbs with proc effects that trigger on a successful hit will now execute correctly
    Failing an action with a Cybernetic Limb will no longer cause the cool down timer to execute

    Weapons / Damage
    Art: sped up two handed sword animations
    Fixed newly created Proton Rifles
    Elemental damage will now be applied to the target for weapons that have bonus elemental damage.

    Shipwright
    You are now given another chance to name a reverse engineered component after attempting to use a reserved name.
    Unused engine acceleration and deceleration stats of 0.0 are no longer shown in the reverse engineering results dialog.
    Wlad Hokum - Elder Commando, Imp Pilot Ace
    Wlas Hokum - Elder BH
    Tipa Opa - Elder Doctor
    Killaruna - Elder Shipwright
    Tigor - Elder Jedi

  2. #2
    Старший Офицер Форума Аватар для Hokum
    Регистрация
    21.11.2000
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    Королёв, Моск. обл.
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    Ответ: P19 - окончательная версия описания

    UI
    If you have nothing targeted, and take damage, you automatically target what damaged you.
    Visual improvements to the /find ribbon
    The Tool Tip for commands in the command browser now gives better descriptions of abilities.
    The target display will no longer appear when you have toggled off the HUD
    Players with pre-CU characters should no longer get a running man for their role icon the first time they log in
    Junk dealer names now appear properly on the overhead map
    The group direction arrow will now update when the player is out of range.
    Flora and buildings no longer make selecting targets difficult.
    Using WASD keys in MMORPG Modeless will no longer break you out of the radial menu. The radial menu will position itself in 3D once activated.
    The HAM bar will now show correctly over targets that are being attacked through the assist system
    BazaarUI: save sort settings for columns
    Default attack should now work for combat commands when using the assist system
    Minimized the size of the species requirements.
    Moved the species requirements to the end of the examine info when looking at wearables
    Adding a new /waypoint with coordinates will give better error messages when the coordinates are bad
    Terrain is now displayed in the Radar.

    Player Cities
    City banned players can no longer travel to the banned city by selecting "Use Travel Ticket" from the ticket's radial menu or by using the ticket from the toolbar
    Garage Fee/tax should be displayed in the City Status window now.

    GCW
    All Crackdown NPC's should now have the correct name, appearance and faction.

    New Player Tutorial
    The Droideka in the new player tutorial now has less hit points and a quicker respawn rate.

    Misc
    Added armor deconstruction script to old style Wookiee chest pieces. This will split the old armor into three new pieces: a head and chest piece and 2 arm pieces
    Fixed an issue where players could not put bio-link items on the market or drop them in houses they were admins of. Now, only items that have been bio-linked can not be placed on the market.

    Japanese
    Less IME spam when playing in Japanese.
    Resource category names are now localized. These newly understood names will take time to move across the land.
    Wlad Hokum - Elder Commando, Imp Pilot Ace
    Wlas Hokum - Elder BH
    Tipa Opa - Elder Doctor
    Killaruna - Elder Shipwright
    Tigor - Elder Jedi

  3. #3
    Underworld Boss Аватар для Corneliy
    Регистрация
    21.09.2004
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    54
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    353

    Ответ: P19 - окончательная версия описания

    Да, Влад, дождался ты своего Proton Rifle
    А на охоте придётся менять тактику - я теперь не смогу стопить каждого зверя. На пистолерском руте - огромный таймер, так что стопить я смогу только через одного, вчера пробовал... Зато против толпы ranged мобов новый concussion - отличная штука. Тут главное, чтобы никто не юзал оружие с AoE

  4. #4
    Старший Офицер Форума Аватар для Hokum
    Регистрация
    21.11.2000
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    Королёв, Моск. обл.
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    2,786

    Ответ: P19 - окончательная версия описания

    Fixed newly created Proton Rifles - меня очень сильно напрягает "newly created" в этой фразе... Есть серьезное подозрение, что до-Р19 протон райфлы работать так и не начнут... И мессаги на форуме коммандосов впринципе эти подозрения подтверждают... Так что видимо придется идти на Некросиса и трясти его на предмет райфла снова...
    Wlad Hokum - Elder Commando, Imp Pilot Ace
    Wlas Hokum - Elder BH
    Tipa Opa - Elder Doctor
    Killaruna - Elder Shipwright
    Tigor - Elder Jedi

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