Взято из мануала. Переводить нет особого желания, думаю и так понятно будет:
New GWX Options
• Added option to use aircraft skins specific to the Mediterranean theater
• Added option to open the hatch between the Control Room and the Engine
• Added more messages to the Fix Francais pour GWX.
Individual Ships and Aircraft
• Added Focke-Achgelis Fa 223 Drache (?Dragon?) helicopter
• Added a lighted Fishing Ketch
• Added animated sails for all sailing vessels
Environment Improvements
• Incorporated Real Weather Fix Mod by ?Stiebler? and ?Sub Type Zero?
• Added the Laboe Naval Memorial (Laboe Marine-Ehrenmal) by ?Rowi58?
Graphics Improvements
• Improved moon images (from actual photos of the moon in different phases)
• Corrections to small merchants
• Updated torpedo graphics
• More improvements to smoke
• The sky and sea in the Mediterranean are now the same color as they are in the Atlantic Ocean.
• Reduced the frequency of oil fires in the Enhanced Damage mod
• Improved S.M. 79 ?Sparviero? skin
• Updated U-boat upgrades chart
• Minimal lectric torpedo wakes and bigger steam torpedo wakes, by ?Albrecht von Hesse?
Sound Improvements
• The sound of torpedo doors opening is now that of the opening of real torpedo doors
The Grey Wolves Expansion V2.1 22
Bug fixes
• Fixed PCTrawler self-destruction by depth charge and a resulting CTD error
• Improved the damage model for depth charge racks
• Reduced the rate of descent for Mk 6 ?ashcan? depth charges to historical values
• Corrected the location of the anchor on the Type IID U-boat
• Fixed the maximum elevation of the German 37mm flak
• Fixed errors in ?Caribbean Convoy? and ?Bismarck Breakout? multiplayer missions
• Updated German-language single player missions
• Removed the black triangle artifacts that appeared near the horizon
• Fixed numerous .sil files
• Increased rate of fire for 3.7cm SK /C30 (the really slow 37mm flak gun)
• Fixed draft of A&B-class destroyers
• Updated the alternative flotillas menus to match new menus in GWX V2.0
• Fixed some reflection issues with Type VIIC U-boat conning towers
• Added fixes for the British Auxiliary Cruiser and the ASW Trawler
• Removed bearing indicator from binocular view
• Fixes to Norfolk and Devonshire-class heavy cruisers, Vosper, and RAF high speed launch
• Updated AI sub damage models, configuration, and other fixes
• Updated museum air texts
• Fixed bomb loadout of heavy bombers
• Corrected masthead heights and museum text for all units that needed it
• Various small and sundry fixes and corrections
The Grey Wolves Expansion V2.1 23
Campaign fixes
• The campaign now begins in August 1939 so that players will have enough time to reach their patrol areas before war begins.
• Adjusted air cover in the Bay of Biscay
• Completely removed all renown awards for reaching an assigned area and patrolling it for 24 hours
• New ports and traffic added at
• Blyth, Harwich, and Rosyth in the UK
• Kemi, Finland; with more local traffic between Kemi/Oulu and Helsinki
• Oranienbaum and Kronstadt, Soviet Union
• The ?Lerwick Submarine Base? is now just ?Lerwick?
• More barricade ships added to some ports as the war continues
• The Hipper is now in its historical locations in 1942-45: Kiel, Pillau, and Gotenhafen
• Added the German evacuation of Pomerania in April 1945 (the Wilhelm Gustloff, Steuben, Goya, and Admiral Hipper depart Gotenhafen for Kiel)
• Added movement of the Finnish 11th Infantry Regiment
• Eliminated any BdU radio reports of
• US and Canadian local shipping
• German naval and shipping movement in the Baltic
• Any single or two-ship groups starting in late 1943
• All inshore convoys now have merchant ships as the lead unit so they are not reported as task forces
• Added new units to the campaigns
• Radio traffic
• Deleted reports of German U-boats being sunk
• Added notification when German destroyers are laying mines off the coast of Britain
• Adjusted report times for Operation Weserubung, and for historical British task forces
Я не исключаю возможности запуска старого сейва с базы, но при всех изменениях, вносимых модом, я бы не стал рисковать. К тому же сами разработчики настоятельно советуют начать все с нуля. В общем выбор за Вами.