На всякий случай.. сюда сложу небольшую кучку информации по всему этому..
Те кто прошли.. написали а-ля гид, но на англицком:
1st Stage
A room with a main Boss and several cultists.
First of all. Don't run into green circles on the floor. (It's like the fire circles on Kimaru stage in Axkva Min)
Your Jedi attacks the Boss and pulls him away from the group. The remaining group members kill each cultist after he gets active and attackable.
Repeat this till all cultists are dead. When it's all done you can focus your damage on the boss but have an eye on your debuff bar.
When you have an active debuff called "Shared Pain" (Symbol: Base of Operations) stop shooting at him as the entire damage dealt to the Boss will be spread to the group members with this debuff.
Hint: Don't use too much spike damage attacks when you fight the main Boss as they could hit group members with high damage. Stay on continues low damage to be on the safe side.
2nd Stage
Corridor. Main Boss with 2 guarding Beasts. (Continuous spawn of summoned helper Beasts)
After you completed the 1st stage you can proceed into the corridor on your right. After you killed the creatures in the corridor the 2nd Boss and his 2 Beasts will spawn.
Your tanking Jedi will take the main Boss again and the remaining people concentrate on one of the Beasts. After you killed one of them, focus on the other one.
After both beasts are dead kill the main Boss. He has a buff with "Healing effects modified by 5000%" but it seems to have no special effect on your actions.
Hint: Don't waste too much time on the summoned helper Beasts as they will be killed from your AoE quick enough.
3rd Stage
A room with a square platform in the middle holding the main Boss. A NPC named "The Executer" and 4 "Caretaker Protector". (2 on each side).
This part can be tricky. Just hit the main Boss in the middle once to active the stage. After that ignore him completely for two reasons.
He has a buff that reduces damage taken by 1000% (Symbol: Jewelery Sets)
If you leave him he wont run after you. If you piss him off he will come and deal additional damage.
He will spawn 3 helper NPCs all few minutes you should be able to tank them and kill them pretty fast. They are just here to keep you busy.
After some time you will receive an on-screen message from one of the prisoners that he wants to help you. This should draw your attention to The Executener.
He will try to walk towards the prisoner and kill him. You have to stop him with all you got before he reaches the prisoner. If you defeat him successfully one of the 4 Caretaker Protectors will get active and you can kill him.
Repeat this till you have defeated all 4 Caretaker Protectors. Now the tricky part begins.
All your group members have to use ranged weapons now because the square platform is cover with green gas which will give you a huge defense debuff (Symbol: Traumatize) and cause massive damage. Try to kill him as fast as possible and evade the green gas.
Hint:The gas cloud grows towards you so you have to keep moving at any given time.
4th Stage
Corridor. 1 Boss in the dead end.
This one can be very easy or a real pain. The best tactic we had so far is to keep him in one point and try to make him not move at all. The reason for this is, if he starts moving he will star to spread fire on the floor like Krix on the ISD instance Phase 1. But this fire comes with much more damage. If you can't stop him from laying the fire your ranged group members have to take extreme care, your Jedi have to tank at all time and medics have to concentrate only on the Jedi so he can hold the Boss.
Hint: Be lucky
Final Stage
A room with an altar. 4 Bosses in a row. 1 Exar Kun Wordbearer (inactive).
This is where the big deal begins. I wrote this guide so more people will be able to test this stage. I personally have some ideas in how to beat him but none of them worked so far.
If you make any wrong actions in here you will be slaughtered by a 40001 hit. Please post any usefull information you gather so we will be able to beat this stage.
The group gets several debuffs using the DoT symbols. Each debuff provides a damage debuff of 10% to the connected elemental damage. (Acid symbol debuff will reduce Acid attacks by 90.
They also use several buffs on their selfs:
Synergy: Reduced damage taken by 50%. Increased damage dealt by 50% (Symbol: Shields)
Obfuscation: Ranged attack miss chance modified by 100%. Evasion of AoE attacks modified by 100%. (Symbol: Agility buff)
Good luck.
Они же кажется, сделали видео, всех фаз.
http://www.youtube.com/watch?v=_sILnZ9l_Ss (Phase 1, 2, 3)
http://www.youtube.com/watch?v=sE0F3I-J06g (Phase 4)
http://youtube.com/watch?v=Ua0dMHRwFG0 (Phase 5)
http://www.youtube.com/watch?v=HKCZaE1ww70 (Phase 4: The Fist In Berserk Mode)
Их состав:
As for the group, we had 2 medics, 2 Bounty Hunters, 1 Jedi, 1 Officer (me), 1 Smuggler, and 1 Commando.
(Смуглер оно конечно хорошо, видимо из за баффа на лак что он там дает.. то то у них на видео криты один за другим сыпятся и прочие lucky-зависимые штучки.. )
P.S. Есть так же перевод этого гида, приблизительный.. если из наших никто не переведёт - могу запостить.