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Тема: Pls. help w. Ka-50/52 instruments identification - Weapons Control System (WCS) panel

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  1. #4

    Ответ: Pls. help w. Ka-50/52 instruments identification - Weapons Control System (WCS

    Laivynas> This has nothing to do with game release - the virtual BS cockpit = real Ka-50 cockpit, just compare the pictures I provided.. You sound like a beta tester :@ )


    LazyCamel> This is great stuff! Would you pls. answer some of my questions?
    I've some very rudimentary russian reading skills but the problem is that numbering of knobs is sometimes only in "military speak" abreviation so its hard to comprehend without BS manual..

    1. Do you have the helicopter-cockpit area layout?
    Such as basic messurements of the distances seat to HUD, seat to panels, seat to windows/ceiling etc?

    2. Do you have the panel layouts? Is there some russian literature with diagrams on Ka-50?
    Or do you just go from the pictures be it BS screenshots or real aviation galleries of the Ka-50?

    3. What kind of protocol/IO card are you considering for driving the whole cockpit project?
    There is already LUA<>opencockpits (SIOC) communication protocol working! You can find it on opencockpits.com forum in the "military sim cockpits" folder. Opencockpits are opensource project so the software and all the pcb board layouts are for free, very cheap assembled/tested kits are available too. What's more important a large community is perfecting the stuff all the time, lots of tutorials for advanced display, knob, warning lights panels etc. Several french guys are building Lockon SU25 pits with opencockpits IO cards (at checksix forum) already..

    4. Do you have any information as to whether export views of Shkval TV and ABRIS, preferably over network will be possible in BS at all? This important feature is in MSFS and other sims for years..

    And without exportable ABRIS and Shkval TV views to build a pit is in my opinion quite useless. I've posted numerous questions to ED about it ~ dead silence which is not very encouraging.

    The HUD and gauges/panel exports are already enabled by LUA and third party vendors (for instance HUD and glass panel gauges from simmeters.com. It is probably also not so difficult to connect LUA to UDPSpeed which is a skinnable glasscockpit frontend for IL2, but the fidelity of UDPspeed gauges is a bit lower than the 3d modeled payware above.

    We have connected UDPSpeed to other game, EECH military helicopter sim in particular, you just have to send dynamic data exactly according to DeviceLink parameters, http://stud3.tuwien.ac.at/~e9826217/DeviceLink.txt

    UDPSpeed & skins download:
    http://forum.sukhoi.ru/showthread.php?t=25523&page=4


    5. In terms of my innitial WCS panel question, those two big push buttons under master arm is it some jettison system/drop weapon? And the rest of that upper switch row? What is the first switch from left in the bottom row for?

    Thank you very much
    Крайний раз редактировалось Fufunka; 01.09.2006 в 16:05.

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