hc_wolf спрашивает, я тоже такую ошибку иногда встречаю.
Код:
Can you ask the question as to why this happens?
CollideEnvXY.collideLine: NONAME drw:0 col:1 #65794 very big step moved actor - IGNORED !!!
Below is an extract taken from my online log confs.txt
[23:51:55] Server: German Aircraft: FW-200C-1 destroyed - Team scores now: RAF 162- LW 60
[23:51:55] Server: AI in a FW 200 () was destroyed by Bofors, Bofors - Stand-Alone, Bofors.
[23:52:38] CollideEnvXY.collideLine: NONAME drw:0 col:1 #54041 very big step moved actor - IGNORED !!!
[23:52:38] CollideEnvXY.collideLine: NONAME drw:0 col:1 #54040 very big step moved actor - IGNORED !!!
[23:53:47] Server: BLITZKRIEG!!! Incoming FW200's. ETA 15 mins at English Point @16,500ft
[23:53:47] Loading mission ...
[23:53:47] Server: OnMissionLoaded: 24
[23:53:47] Mission loaded. time = 0.219
[23:54:14] CollideEnvXY.collideLine: NONAME drw:0 col:1 #54041 very big step moved actor - IGNORED !!!
[23:54:14] CollideEnvXY.collideLine: NONAME drw:0 col:1 #54040 very big step moved actor - IGNORED !!!
[23:54:44] Server: Pilot of a Bf 109 E-3 () (AI) was killed.
[23:54:44] Server: Bf 109 E-3 () (AI) collided with terrain.
[23:55:10] CollideEnvXY.collideLine: NONAME drw:0 col:1 #65794 very big step moved actor - IGNORED !!!
[23:55:10] CollideEnvXY.collideLine: NONAME drw:0 col:1 #65811 very big step moved actor - IGNORED !!!
[23:56:47] CollideEnvXY.collideLine: NONAME drw:0 col:1 #65794 very big step moved actor - IGNORED !!!
[23:57:25] CollideEnvXY.collideLine: NONAME drw:0 col:1 #54041 very big step moved actor - IGNORED !!!
[23:57:25] CollideEnvXY.collideLine: NONAME drw:0 col:1 #54040 very big step moved actor - IGNORED !!!
[23:58:16] Server: Pilot of a FW 200 () (AI) was killed.
[23:58:16] Server: Co-Pilot of a FW 200 () (AI) was killed by AI in a FW 200 (), Bofors - Stand-Alone.
И еще вопрос по поводу лагания движущейся наземки. Проявляется не всегда, но часто. Т.е. заходишь в атаку - она мгновенно перескакивает на метров двадцать вперед. Так и движется телепортацией. Пинг 35. С чем это может быть связано, если не с пингом? Замечено всеми игроками, кто штурмовал наземку на Репке 1